Review: Left 4 Dead 2

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Many people joke about something called ā€œValve Timeā€, an imperceptible chronological measurement visible only to the revered developers themselves. Games of all sorts, even episodic content, seem to take forever to be released, but they are always of the highest quality. The original Left 4 Dead was also subject to the whims of Valveā€™s crazed machinations; it suffered delay after delay before finally being released to a heap of praise. Now, after only a year, the beloved zombie-killing co-op extravaganza has gotten a sequel. With such a short turn-around time between the original, is a year enough time for Valve to work their magic?
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Top Six: Super Mario Games

With the release of New Super Mario Bros Wii for theā€¦uhā€¦Wii, I decided to list my favorite Mario games. Now, this list only covers the traditional platforming Mario games. No Mario Kart (sorry, Eddy), no RPG and no Tennis. I looked at all 13 (including Game Boy games) and this is the list I came up with. It was much harder than I thought, mainly due to much consternation over innovation, originality and replay value. I have already steeled myself for a fan boy beating.
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Getting in Shape, Gamer Style!

Itā€™s a well known fact that gamers are a slovenly folk; so much so that weā€™d rather watch fit, athletic people run around on a screen than do these things ourselves. Well, Iā€™ve got a brand new program that will whip you into shape post-haste simply by copying these classic gaming moves and turning them into exercises:
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Review: Modern Warfare 2

mw2Ok, I won’t write a cheesy intro paragraph about Modern Warfare 2. You know what this game is. I won’t even make a statement about how you have to have been hiding under a rock to not know. I think it’s safe to say that we’re all familiar with this game, its controversies, and some of its more publicized info leading up to the epic launch this week. This is without a doubt the biggest title to drop this year. So, with all of the hype, how did it stack up?

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Review: Ratchet and Clank: A Crack In Time

ratchet-and-clank-a-crack-in-time-monster-screenshotI love Ratchet and Clank. Full disclosure: These games just make me happy on a level that few games can. That being said A Crack in Time is not the best entry in the series, but itā€™s still more fun than 90% of the games out there.

A Crack in Time takes place after Quest for Booty, the PSN exclusive released last year. The premise is that Ratchet and Clank are separated and Ratchet is trying to locate his robotic buddy. Clank was kidnapped by the Zoni, who were duped into it by Dr. Nefarious and his butler, Lawrence. Dr. Nefarious, you may remember, was the villain from Up Your Arsenal and he wants Clank so he can get into the Orvus Chamber, which will allow him to travel back through time and alter history. Clankā€™s origins are revealed in this game and we learn why he is the only one who can get into the Orvus Chamber.

Ratchet and Clankā€™s story is not really the main draw, but one thing must be said: itā€™s hilarious. The characters, from Dr. Nefarious to my personal favorite, Captain Qwark, all have moments that made me laugh out loud. The cutscenes are very well done, making the game look like a Pixar movie. In most games, I can barely pay attention during the cutscenes, but during this game, I was looking forward to them.

The gameplay is divided into a few sections. There is Ratchetā€™s traditional platforming/gunplay, which is always fun, especially for those who love collecting things. The planets you visit, while not as numerous as other installments, are varied and no two ever felt the same. The weapons you use during these areas are not as exciting as those that came before, but there are a few cool ones, like the gun that turns enemies into monkeys. Never got old. For fun, use the Groovetron to turn the monkeys into disco dancing freaks.

Once Ratchet gets his ship, right after the first planet, you will find yourself in an area of space with a few small planetoids that you can fly to and complete objectives in order to aquire Gold Bolts and Zoni, which unlock extra skins and upgrade your ship. These are pretty fun and are good for getting extra bolts to buy new weapons, but I grew tired of them after about 10 or so. They are round spheres that you walk over, which some have compared to Super Mario Galaxy, but was actually done first in an earlier Ratchet game, Going Commando. When Nintendo is cribbing from you, you must be doing something right.

52545_origThe final section is interspersed throughout the main narrative, which is Clank traveling through The Great Clock using a very inventive puzzle system. Clankā€™s sections have a little platforming and combat, but are mainly puzzle-based, which is a nice break from the constant explosions of the Ratchet sections. The puzzles involve Clank making copies himself to open doors and hit switches. For example, Clank stands on a time platform, starts recording and then walks to a switch on the floor and stand on it. The switch raises an elevator to a higher level. Next, you stop recording and return to the time platform. You stand on a different platform and record and play the recording you just made. The copy you just made walks over and raises the elevator while you walk over to the elevator and are taken to the top. This is just a simple example, as it gets much more complicated with up to 4 copies of Clank running around doing different things. The feeling of satisfaction I get from completing is something I have only felt while playing Portal, so I highly endorse this section of the game.

A Crack in Time is a step forward in some ways, a step back in others and simple stands still at other times. This series is so much fun though, I hesitate to say that it needs to be overhauled. The franchise has evolved into gaming comfort food. Kind of the way I look at the band Collective Soul. They arenā€™t going to blow you away, but you are going to get 12 songs that you will be humming for the next month, no doubt about it. I loved this game, but itā€™s not the next level in platforming goodness.

GamerSushi Grade:

C

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Cross-Contaminated Media: Star Wars

Star WarsWelcome back to Cross-Contaminated Media, a series in which I explore successful franchises that have made the transition to video games from other media, and vice versa. I know that in my previous article I promised that I would look at Blizzardā€™s franchises, but I felt that it would be appropriate, given the recent release of the Ultimate Sith Edition of The Force Unleashed, to take a look at George Lucasā€™ eminent sci-fi empire.

When the original Star Wars movie was released back in 1977, few predicted that it would become the massive entertainment juggernaut that it is today. For good or ill, George Lucas had the foresight to retain international merchandising rights, and once video games were beginning to enter prominence as an accepted form of entertainment media, LucasArts was founded to capitalize upon this new venture.

LucasArts didnā€™t find its early success with Star Wars titles, though; in its beginning days it was well known for its clever and inventive adventure games ranging from Maniac Mansion to Monkey Island. The first Star Wars title produced in house was X-Wing in 1993, a fairly deep space-combat simulator made for the DOS operating systems. Though the graphics and game-play appear dated now, the game is still highly regarded in fan circles with the TIE Fighter game being declared the favorite of the series.
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Review: Borderlands

borderlandsShooter fans have been used to a very ridged structure in their games so far: you progress through levels, you shoot stuff, you move on. Sometimes you pick up different guns, but mostly itā€™s an aesthetic change than an actual improvement on your previous weapon, barring the rifle-bazooka trade-up.

What first person shooters havenā€™t had is the in-depth levelling and obsessive-compulsive stat manipulation of traditional RPGs. Enter Borderlands, a first person role-playing shooter from Gearbox, best known for the PC port of Halo and the Brothers in Arms series. Set upon the dismal dust-ball of Pandora, Borderlands has the player choose one of four classes (Solider, Hunter, Tank or Siren) and starts them off on an adventure to find and open a mythical Vault full of alien weaponry.
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Phantasy Star Game Blog Part IX: ARE YOU FREAKING KIDDING ME???

dezorisHaving finished off the ice planet of Dezoris, I head back to Palma, buy some Diamond Armor and make sure everyone is ready to go. I buy lots of Burgers for healing, as well. Maybe I should have stopped at White Castle and gotten a suitcase. My party heads to the Gate of Baya Malay, which is the worst and least scary name of a dungeon ever. It actually sounds like one of those resorts that you always hear about but have no idea where it is. Like the Lesser Antilles or something. Sidenote: the Lesser Antilles makes me think of Wedge Antilles having a younger brother who parks spaceships for a living. But that isnā€™t possible, because Wedge only had a sister and she was older than him before his parents were killed in a tragic fuel depot accident. Yes, I am the biggest Star Wars nerd ever.

So I enter the Gate and all that build up for a long ass maze with no enemies. Which normally would be a relief but now just fills me with a great sense of foreboding. Then again, it might be that Burger King I had for dinner. Oh, there is a Robot Cop who stops me and demands to see my passport, which I show him, but he attacks me anyway. Robot Cop, dead or alive, you are coming with me! Actually, just dead and I left his smoking, sparking carcass behind. I exit and enter another cave and thenĀ a tower. Could this be it? Alas, no, at the top is a guy who asks me some questions and then gives me a Crystal which allows me to open any sealed doors without using my magic OPEN spell. This is a great thing, as it will save me MP in the end. I warp back to town, heal up and start again.

I use the Crystal to enter the tower, which is 25 stories! And from what I understand, itā€™s not a straight climb, but a maze of going up and then back down and all kinds of hell. Once again, thanks to my readers for picking this game. There is a special hell reserved for you. After many enemies (the random encounter rate is off the charts here. Once again: Special Hell.) and many false turns, I make it to the 24th floor when BAM! A trap sends me back to the very beginning. But whatā€™s that? I am a hardcore, dyed in the wool RPG veteran and this ainā€™t my first rodeo so I saved when I got to that floor? Instant reset and reload and we are back on track. I would like to thank me for being awesome. No power in the ā€˜verse can stop me!

myau3I make it to the top and I use the AERO Prism, which makes the sky change colors and a floating castle appear in the clouds. I picked a hell of day to quit sniffing glue! My party tells me to feed that Laerma Nut to Myua. So give my magic nut to the pussy cat. Thatā€™s hot. Myau becomes enveloped in flames and emits a blinding light. I wonder if Dr. Mad still wants a piece of this pussy cat now? Myau grows wings! Awesome, this better equal more damage or something in battle. Myau flies us to the floating castle thingy, but we are attacked in mid-air by a Gold Dragon. Thatā€™s a color I donā€™t have on my notched belt of dead dragons, so we quickly whip his gold ass into a stupor and land on the castle. We enter and itā€™s a new dungeon. Oh, joy. Wait, Lassic is waiting inside for me! We quickly killed him, but it was just a Fake Lassic, a Shadow. Boo! We continue on and there he is, the real deal.

Hello. My name is Alis Something-or-other. You killed my brother. Prepare to die. In a new twist, Lassic can use his magic to attack my entire party at one time, which causes all manner of havoc for me. One by one, the party falls, leaving only Alis left, which is poetic justice because she delivers the deathblow! Holy crap! I did it! A message appears telling me that Nero, Alisā€™ brother, is satisfied in heaven. Which is kind of interesting that we are getting telegrams from the afterlife, but whatever, I mean, the cat grew wings! The party says we should hurry to the Governor of Motavia. Soun—What?? Oh. Oooohhh. Oh. Hereā€™s a hint: when you beat what you think is the final boss, but the game tells you to travel somewhere else, that means it wasnā€™t the final boss. I can totally tell that Square Enix loved this game when they first played it.

So we head back to the esteemed home of the Motavians, but first, I stop to restock and heal up. Like I said, this isnā€™t my first time doing this. After arriving, the Governor is not there and I fall through a trap! After traveling down a loooong tunnel, he is waiting for me. But he is not the Governor, he is Dark Falz. Seriously? Dark Falz? Who is Dark Falz, you ask? Well, he is the embodiment of all evil and also the very first Super Secret Bad Guy You Didnā€™t Know Existed But Was Really Behind The Whole Thing From The Start. Or, his shorter name, SSBGYDKEBWRBTHTFTS. His name is totally pronounceable, but it does require a lot of saliva.

darkf1In an evil turn of events, there is no HP counter for Dark Falz, which means I have no idea how my attacks are doing, so I just use the strongest stuff I have that has been working the whole game. And prayer. Lots and lots of prayer. Alis attacks and heals when needed, Myau does the same, Noah just attacks with his Wind spell and Odin just attacks. Oh, and Noah also dies. Not good. After several turns of this my team is getting weak, but BOOM! Odin kills Dark Falz! I BEAT IT! The real Governor appears, telling me I saved the Universe. All in a dayā€™s work, my friend. In a shocking bit exposition, we learn that Alisā€™ father was once king and Alis now becomes Queen! How utterly trite. The sky clears and peace is returned. Pictures of the cast are shown and I am told that though the evil has faded, our names will live forever.

So thatā€™s it. Itā€™s over. Honestly, I really liked this game. In 1988, it must have been amazing to play, but itā€™s still pretty awesome even today. To summarize it succinctly: Game beat. Asses kicked. Names taken. Time for a beer and a much deserved rest. If you guys liked this, I will do another one sometime, but only after a brief hiatus. Thanks for reading!

Review: Uncharted 2: Among Thieves

uncharted2-among-thievesUnless you’ve been hiding under a rock for the last few months, you know that Uncharted 2 is the Playstation 3’s big great piece of hype, lying in wait to strike at just the right moment this holiday season. You also might know that the game is the object of a ridiculous amount of affection as gamers and reviewers alike swoon over its pixelated action. So, how does the game actually stack up? Let’s find out.
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GameCop Vs LameCop Vs PsychoCop

In the past, GameCop vs. LameCop has been a feature where Anthony and I argue about video game issues, playing the role of either the GameCop or the LameCop as we do so. However, with the addition of a new GamerSushi team member, we’ve added another more absurd character to the bunch: Psycho Cop.

If you’re unfamiliar with this feature, we discuss gaming issues and we switch roles each time. The GameCop has your best interests as gamers at heart, while the LameCop is just what he sounds like: kind of a lamewad. Meanwhile, PsychoCop is a crazed, rabid forum troll that rants like a complete lunatic.

In this week’s edition, we not-so-calmly debate Day 1 DLC and Modern Warfare 2’s erasure of dedicated servers.

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Phantasy Star Game Blog Part VIII: Going, Going, Gorgon

town_drasgowI’m back! Let’s get to it! Using my newfound hovercraft, I can now traverse water. So I do. Millions of people flock to my, thinking me a new, high-tech version of Jesus. Ok, I made that part up. While roaming around, I come across an island, Drasgow. A guy there tells me a whole heap of stuff, like there was a giant rock floating through the sky and there is a magic sword on a forgotten island. Well, it canā€™t be THAT forgotten, can it?

In the town, I buy a GAS SHIELD, which should come in handy if Myau ever gets worms. Or to get pass that area covered by poison gas back on Motavia. Oh, I canā€™t wait to see the Motavians! Hey, this place kinda looks like that movie The Mist. You know, the one with the Punisher? In the middle of the mist there is a town, Sopia. The townsfolk are trapped there and they tell me Lassic is the cause of the gas. Maybe he has Irritable Bowel Syndrome. For a small donation (bastard) the town elder tells me of the MIRROR SHIELD, hidden on a small island in the middle of a lake. With this shield, I should be able to beat Medusa! Sweet. Oh and some guy asked me if I enjoy Sega games. *Boom* Fourth wall shattered. Along with the English language.

The shield is found, just where the elder said it would be. Off to Gothic to kick some Gorgon ass! I enter Medusaā€™s cave and boy is it easy to get lost and dead, what with all the dragons, stalkers and marauders hanging out down here. How do they all survive? Do they live here or is this some sort of job for them? Does Daddy Dragon come home from a hard day of guarding Medusa, Baby Dragon greeting him at the door and Mommy Dragon putting some nice charred dwarf flesh on the table for dinner? Just wondering.

After all this, Medusa turns out to be a pushover. I whipped her behind so hard that Baby Dragon felt it! Sweet! My prize is a Laconian Axe, which I gladly give to Odin. Oh, remember that island everyone forgot about? Turns out itā€™s about a 5 second trip via hovercraft from Scion, which is the second town you visit in this game! Does this whole universe suffer from Alzheimerā€™s or something or just really bad eyesight? Do they not have boats? Do they just stare at the water and sigh in a resigned fashion? Anyhoo, on that island is a tower. In that tower is a red dragon. In that red dragon is my foot, which I stuck deep in its fat red ass. My Dragon Hating Vendetta continues! And for my troubles (and lost shoe) I get a Laconian Sword, which Alis promptly equips. One more planet to explore, Dezoris, the ice planet!

dezorisDezeoris has tons of mountains and ice that block most of my attempts to travel around here, which frankly sucks. In the first town, Skure, I find another Laconian Pot! For such a rare thing, these sure are plentiful. Kind of like Beanie Babies. Ooh, this has potential: there is a morgue here where the dead have risen. Zombies! Clearly, Sega was ahead of the trend in gaming. After traversing a series of small caves, I arrive at the morgue where I find a ton of zombies. THIS IS MY BOOM STICK! For some reason that I totally canā€™t even answer, there is a set of Laconian Armor hidden in a treasure chest in the morgue. Maybe it was in the chest where they place the personal possessions of the dead, but if that were true, why I am not fighting naked zombies?

Exiting the morgue, I find a city where they sell something called the Ice Digger. I wonder if I can use that to dig through all this ice blocking my way? Answer: hells yes! Using this, I find a cave in the middle of all the ice and a Titan, waiting to do battle with someone stupid enough to wander inside. Well, I happen to be just the right amount of stupid. Defeating the Titan gives me an AERO PRISM KEY. Yay? What the hell is this thing for? Unlocking Rainbow Road or something?

Further exploring leads me to a tower, in which waits a Dezorian. He has a sacred fire and will give me some of it on a torch for the Amber Eye. That seems like a pretty specific request. Did he really just sit there hoping some fool would stumble across his tower and climb all the way to the top with an item that can only be gained from killing a FREAKING DRAGON??? What is wrong with this universe? Anyhoo, he gives me the Eclipse Torch and I use it on solitary tree nearby. Which gives me a Laerma Nut, which apparently can only be stored in a Laconian Pot. Thank Jebus I have one handy. The Laerma Nut, if you will recall, was mentioned earlier as something that can transform a cat. Using it now does nothing on Myau, but I am sure it will come in handy later.

Well, I am ready to finally tackle the last dungeon and beat this sucker. Tune in next time for Part IX: ARE YOU FREAKING KIDDING ME???

Shut Up Already! Gaming’s Most Annoying Sidekicks

Video games are supposed to hold your attention for hours on end, whether that is with engaging characters, superior game-play elements or what have you. Sometimes, though, you have to puzzle at the sheer stupidity of making a sidekick who is the most annoying person (or thing) that has ever grated your patience. Hereā€™s a list of the top five sidekicks that make me want to beat the game designer to death with a rusty spoon:

5. Kreia: Knights of the Old Republic II: The Sith Lordskreia   title=

Nothing is more irritating than a character that finds fault with everything that you do, which is why Kreia comes in at number five. Whether youā€™re a goody two-shoes Jedi or a completely evil baby-stealing innocent-killing Sith, Kreia always has a few words to say about your choices during the game. Despite the fact that she herself is a Sith, any dark side choices you make are wrong from her point of view. Talk about nagging.
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On the Etiquette of Gaming

The thing that unites us here at GamerSushi is our unhealthy love and adoration of all things related to gaming. I’d like to think it creates a unique bond between us. Something that forms a common knowledge through shared experiences, a collective set of ethics and codes that we follow. Sure we deviate on issues here and there (Splinter Cell Conviction and night vision, for instance), but for the most part, we seem to understand one another.

With that in mind, I’ve put together a list of a few things that I’ve been curious about in terms of gaming etiquette. Things that tend to cause awkwardness in gaming circles or in the online atmosphere. I want to hear what you guys think about these things. Feel free to give as much or as little response as you like. Let’s roll.
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Review: Marvel Ultimate Alliance 2

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Mindless beat-em-up brawlers occupy a special place in my heart. First off, theyā€™re the easiest games to pick up and play: just grab a controller and mash the hit button until everything is dead. Second, brawlers are awesome for co-op, especially if they are vested in a universe that both you and your co-op partner are interested in.

Marvel Ultimate Alliance 2 takes its cues from a lot of different games and smashes them together with the Marvel universe in hopes that youā€™ll like the offering. It does have a lot going for it: the Civil War storyline that Marvel published a couple years ago is the main background for the game even if it does make a left turn at the corner of Metal Gear Solid 4 and go all nano-bot on us, forgoing the actual conclusion of the comic series. It is a lot better than the ā€œcram everything in for fan serviceā€ campaign from the original Ultimate Alliance where you would be fighting Arcade one second then dusting up Mephisto the next. A more coherent story helps move the game along at a fairly brisk pace while keeping you engaged. The voice-acting is a little hit or miss, however, but the most painful gaffs are confined to the minor characters. Visual representation for the game is serviceable, as you always know what your looking at and your characters are easy to follow. It’s not the most beautiful game by any means, but it’s far from being the ugliest.
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Review: Halo 3: ODST

Halo 3 ODST reviewHalo 2ā€™s E3 demo from 2003 was the stuff of legends, something that had the fans salivating for the next instalment of Bungieā€™s break-through franchise. The sight of the Pelican dropship swooping down onto an Earth city under attack by the Covenant took peopleā€™s breaths away, and gave them a tantalizing glimpse of our home planet in the Chiefā€™s universe. Ultimately, the final version of Halo 2 featured a New Mombasa that couldnā€™t deliver on the high hopes set by the demonstration, and left Halo enthusiasts wanting.

Six years later, we finally get our chance to explore the city of New Mombasa as an Orbital Drop Shock Trooper, or ODST. These special forces troops are dropped from orbiting ships in one-man pods, and are the only human soldiers in the Halo games that can stand up to SPARTANs in terms of bad-assery. The basic premise of the game is that your squad is dropped into New Mombasa, ostensibly to assault a Covenant ship thatā€™s parked above the city, but things go horribly awry. The ship enters light speed inside Earthā€™s atmosphere causing a massive explosion and scattering your squad to the winds. You mostly play as the Rookie, a new-comer to the ODST squad, six hours after the drop. You search the hub city of Mombasa for clues as to what happened to your squad and your mission.
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GamerSushi Asks: Would You Rather?

Wow, it’s been quite a while since we’ve been graced with the presence of a Would You Rather. In fact, nearly half a year! So, before the salvo of new Fall titles drop, let’s give it another shot.

In Would You Rather, I simply ask a series of questions, and you follow up with your answers. Give as much or as little explanation as you want for your choices, but we all know that we like to see the reasoning behind the madness.

Don’t let your answers suck, though. You will be excommunicated and labeled with some kind of vulgar name. Believe it.

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GamerSushi Reviews: Quick Hits

quick-hitsWe play lots of games here around GamerSushi. So many, in fact, that there’s not possibly time to write reviews for all of them. While we would love to give some in-depth analysis of every title that graces our screens, we just don’t always get a chance to.

So, rather than neglect this bunch of titles, and make way for the deluge of blockbuster games that are about to appear on the queue, Mitch, Anthony and I decided to give you guys a new feature called Quick Hits.

What are Quick Hits? Quick Hits are fast and to-the-point reviews of several titles we’ve played recently, machine gunner style. Feel free to discuss the games at article’s end, and let us know what you think of them.
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PAX 2009 Report

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My brother, Evan, lives in the Seattle area, so of course he attended PAX. Nick, Eddy and I might have gone, except we were busily working on a Smooth Few Films mystery project. Maybe next year? Anyways, enjoy his extremely detailed report on the con! He only had to fight off a bit of the flu to bring it our way.

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I think I understand what a journalist must feel like at times: There was so much going on that I just want the chance to tell people about it all, because you could go through the entire show for all three days and still not run out of things to see.
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Cross-Contaminated Media: Expanding Universes Outside Games

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Hello and welcome to Cross-Contaminated Media, a short series on video game franchises that have taken their fictional settings and expanded them into books, comics, and film. As the video game industry becomes even more wide-spread, weā€™re seeing a lot of companies try their hand at developing their intellectual properties by taking them off of a game disk and put them into forms of media that are less graphically intensive, but require more attention on the story and characters.

Of all the companies currently trying their hand at pursuing different avenues of story-telling, Halo is the one that stands out to most people as the current leader of this pack. When we popped Halo: Combat Evolved into our X-Boxes for the first time, we were vaguely aware that there was some history behind this game, at least according to the small preface in the manual. There was some planet named REACH that had been destroyed, Humanity was fighting a losing battle with a genocidal alien hegemony, and the character you were going to be controlling was the last of his kind, a genetically engineered super soldier.

But why had these events come to pass? The story of Halo was preceded by 25 years of brutal warfare and intrigue, and those of us who were engrossed by the gameā€™s universe could only scratch at the surface of the story. Microsoft, perhaps being aware at the great selling power their new IP possessed, had had the foresight to employ Eric Nylund to write The Fall of Reach, which told of the beginnings of Master Chiefā€™s career as a soldier and of the destruction of REACH. The Fall of Reach went on to be a New York Times Bestseller, and the stage was set for a variety of Halo licensed media to continue the story outside of the games.
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Gaming Pop Quiz

We like to do a lot of gaming social activities around these parts. Random questions throughout the week to find out more about what’s going on with you guys, the occasional “Would You Rather”, etc. Well, there are a few simple questions that we’ve never asked to really find out what makes you gamers tick, going all the way back to the beginning and most simple of queries.
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