I think Square Enix just got the Internet hooked up to their offices because they’ve been bombarding the PSN lately with classic releases, finally listening to what their fans have been clamoring for (Well, in some cases). Last week brought Parasite Eve and starting tomorrow another PS1 classic, Legend of Mana, will be available for download. Having rented Legend of Mana about 11 years ago, I am pretty excited to be able to play it again.
For those of you who don’t know, the game plays like the SNES classic Secret of Mana, but with a World Map, which involves you placing the locations and rebuilding the world. Depending on where things are placed in relation to each other, new secrets will be revealed. Also, the game is very side-quest heavy, so if you aren’t into that sort of thing, consider yourself warned.
What other classic games are missing from PSN, XBLA and Virtual Console? Hit me!
Saw this while browsing Maximum PC the other day. It’s a quick look at some essential games with 3D characters from the last 19 years (gosh I feel old now) The focus is on a picture system starting with Wolfenstein 3D from 1992 moving up to todays big hitter of Crysis 2. It’s a cool history of how 3D characters have changed over the years, giving you a good look at the evolution of character graphics.
In case you’ve been holding your fingers in your ears every time we hit the topic on the podcast, you should know that I love Beyond Good and Evil. This past Wednesday the classic (although not commercially successful) title hit XBox Live Arcade, gracing player’s screens with re-done assets and a slick HD resolution.
As someone who’s had a soft spot for this game for years, I can say that it’s an excellent recreation of a game not many got to play the first time around, and so far I’m getting into it just as much as I did back then. The thing is, that’s not the only HD remake we’ve got on the horizon. We’ve discussed this before, but there’s also the Splinter Cell games coming, the Team Ico collection and Halo CE HD.
I thought I’d create a poll to find out which of these HD games you want to play most. Because I’m generous like that. Go!
I’ve never been one to call myself a graphics whore. In fact, over the years, I’ve taken quite a few shots at those friends of mine that I knew only cared about graphics. Oddly enough, the two types of people that seem to really love graphics fall on opposite ends of the spectrum, ranging from hardcore PC gamers that love their real time benchmark demos to frat boys who can not get over how good a game looks, bra.
However, even my elitist mind can get knocked down a few pegs when I see something truly stunning, something that makes my jaw drop until drool leaks out, and I’m left mumbling incoherently while watching awe-inspiring visuals. Over the years, games that have really stood out to me in terms of graphics have been Mass Effect 2, Uncharted 2, Red Dead Redemption, Metal Gear Solid 4 and Crysis. In terms of design, I’d have to say Shadow of the Colossus and any number of the Zelda games.
It seems that CVG has put together a list of what they consider to be the 9 best looking games of all time. That’s a fairly lofty claim, although I don’t know if any of you will be surprised by their list, save for one or two entries. I really do like that they included Team Fortress 2 and Limbo on the list though, because those two games have such unique looks that make them both iconic.
So what do you guys think? What games left you stunned visually when they came out, and what games do you think still rank among the best looking games of all time? Go!
It seems that PC Gamer recently released a list of what their contributors feel are the 100 best PC games of all time. I know how riled up everyone here gets over these crazy lists, so I thought I’d bring it over to see everyone froth at the mouth.
All in all, I actually don’t think there’s much wrong with the list, although I’d probably move Counter-Strike into the top 10. Granted, I haven’t played a lot of these PC games, but there are only a handful of games that I feel define what made me a PC gamer back in the day: Myst, Counter-Strike, Quake 3, Doom, and more recently Team Fortress 2 and Portal. In fact, these games are the reason that I still maintain that bond with my PC gaming roots, and why I don’t know if I could ever turn my back to it completely. Even now, I’m infected with the bug of wanting to upgrade my rig in anticipation of some of the awesome titles coming out later this year.
So what do you guys think of this list? What titles define your PC gaming?
If you recall, one of the most famous gaming heists of all time occurred back in October of 2003, when a lone hacker cracked into Valve’s servers and lifted all of Half Life 2′s source code in its entirety. Even in the days before sensationalist gaming blogs, this was a monstrously huge deal, and the news of it swept over the gaming community like a tsunami.
Several months later, German student Axel Gembe was arrested by police officers in order to keep the hacker from being picked up by the FBI in America, under a presumed trip to visit Valve for a job interview. That’s the part of the story you might not be aware of. Eurogamer recently did an interview with Gembe, who has set his life on a different path since all of that craziness went down. It’s one of the cooler gaming articles I’ve ever read, especially looking back on all that’s happened since then with Valve and its meteoric rise in the industry.
Anyway, give it a read if you think it’s something that would catch your fancy. Do you guys remember when this went down? What did you think of the article? What do you think of Gembe’s remorse and the changes he’s made in his life?
Welcome to Episode 20 of the podcast, this time with bigger explosions, more sadness and lots of terrible burns. Mitch is absent for part of this cast, although Jeff is back. But worry not, for the fellowship will be re-united tonight when we record Episode 21 of the podcast, complete with drinking games.
In this podcast, we tackle a number of gaming issues, including the ridiculously good Dead Island trailer (and all they have to live up to), replaying classic video games and ten year console cycles. Nick also hits us with a mathematically stimulating game of percentages which has us battle about Marvel Vs Capcom 3, Video Games at the Smithsonian, and Bungie’s Space MMO. We also chat about Mega Ran’s Black Materia, the FFVII hip hop tribute which is seriously incredible stuff. I may post about it separately later, but for real, check it out if you love either hip hop or the FFVII soundtrack.
So, without further ado, here’s the podcast. Listen. Rate. Enjoy.
The Guinness Book of World Records recently released their 2011 Gamer’s Edition, and with it came a list that I thought you guys might find interesting. You see, the kind folks at the Guinness Book of World Records asked for video game fans to participate in a bit of a survey. Over 13,000 gamers voted for what they consider to be the greatest video game characters of all time, and now the results are in for the top 50.
Here’s a tip: Mario was number one, if you couldn’t tell from the image posted above. As much as I wanted to be surprised by the characters that rounded out the top 10, lists like this typically turn out the same. People really love their Nintendo staples, I suppose. And silent protagonists.
Hit the jump to catch the full list of names and games!
One of the frustrating things about loving gaming as much as we all do is that there’s no possible way to get through everything you want to play without becoming something of a loner or forsaking all social responsibilities. There are simply too many great games that deserve our attention, and we have to make sacrifices at times. I use the word sacrifice incredibly loosely here, because we are basically choosing between several awesome things.
A big check on my gaming “to-do” list over the last, I don’t know, decade has been to give Final Fantasy VI the playthrough it deserves. For years, I’ve been hearing that it’s considered the pinnacle of the series. Since I’ve been in the mood to play a classic RPG, what better thing to do than knock this towering colossus of gaming down from its judgmental perch and finally skin its hide.
In short, I have to say that I simply love this game. It’s got everything that I’ve been dying for in recent RPGs: memorable characters, turn based combat, a sweeping story, a fantastic world. It really is a testament to just how great the game is that eighteen years after its release, I can pick it up and enjoy it for hours on end. Considering you can grow a full fledged adult in that time, I’d say that’s impressive.
This got me thinking about the question of classic replays. What are the gaming classics that you recently played for the first time after neglecting them for years? What games are on your list that you’ve always wanted to try? Go!
If you haven’t heard, the Smithsonian American Art Museum is running a special exhibition next year, one that is relevant to our interests here at GamerSushi. The exhibition is called The Art of Video Games, and it will run March 16, 2012 through September 30, 2012. The idea behind the exhibit is that it will take people through 40 years of gaming and all of its wonderful evolutions throughout.
In order to narrow down the pool of the many games that the exhibition could showcase, the museum’s web site has a place for you to vote on the Art of Video Games. It’s divided into 5 separate eras that span the Atari up until the current generation. If you want to be a part of this awesome exhibition, head on over and vote. While the site is slow at the moment, if you’re patient you’ll eventually be able to do your thing.
As much as the “are games art” discussion is tired, I think this is incredible. Obviously, I don’t need something like this to validate a hobby of mine, I’m just excited to see a feature on video games at the Smithsonian of all places. Part of me wants to organize a vacation to Washington, D.C. just to see this next year.
Who else is excited about this? What games are you voting for? Go!
The podcast is all grown’s up this week now that we’re on episode 18, so it’s legal. Jeff had to skip out on this podcast because he hates us, or was busy, I don’t really remember which. We recorded this last week, so our topics reflect that. We chat about broken systems, gaming innovation, Killzone 3 and more. Check out the list of topics below. Nick also brings us a game of fill in the blank, where I curb stomp the competition the way I always do in these affairs.
On top of being innovative and addictive from start to finish, one of the things that I loved about Portal was that it was devilishly clever to boot. This didn’t just stop at its gameplay, but carried over to its script, which was genuinely funny. As much as I can’t wait to see more of Aperture and its insane puzzles, one of the things that I’m dying for in Portal 2 is the sidesplitting humor that came from the writers at Valve.
Oddly enough, it’s not that often that we get to play funny games these days. That might sound strange, but it becomes more noticeable when you play games that actually make you laugh. Games like RDR: Undead Nightmare or Secret of Monkey Island. So why aren’t more games funny? One of the great legends of game comedy himself, Tim Schafer, has an idea.
If you read anything that I say at all, you’ll know that I’m one of the constant voices clamoring for digital releases of old games. While I prefer these to be restored in pristine HD, I don’t even care if that’s the case, as I would love the chance to play them at any resolution at all. You can count me as one of the people that is obnoxious about this, as I never have understood what the hold up is on these old school classics. In my head, just take the code and slap it online, yes?
Actually, that’s ridiculously wrong. Fortunately for the ignorant masses, Sony has come along with a great piece of transparency and released some thoughts about the process of converting PS1 classics to the PSN store. I found it a really cool article, and it shed some light on a few issues that I didn’t know existed. For instance, what happens when a particular product is featured in a game, but the license on its use has run out? What happens when the developer that made the game no longer exists, or if the game is bugged when they convert it, and nobody is left that can drop what they’re doing to fix it?
Anyway, I thought I’d share the article because of how informative it was. I honestly had no idea that the process had so many tricks to it, so it’s nice to know they are actively working on it. What do you guys think? Any other classic games you’d love to have in digital formats?
It’s a new edition of the GamerSushi Show, ladies and gents. While 17 is not a very special number to celebrate (except for dog lovers in Canada, apparently), we’re still happy to be releasing these podcasts every week, despite our general apathy towards doing things. And really, that’s an achievement in and of itself.
In the not-so-remarkable-but-still-excellent 17th episode, we chat about a number of gaming topics, including: Sony’s NGP, Dead Space 2, Bulletstorm, Crysis 2 and Game Dev Story. We also play a whopping two games this week instead of the usual one from our friendly beard. This week, Anthony drops in with a game where we guess about a classic review. Likewise, Nick gives us a game of Grades, where we rate industry happenings. We also talk about the Social Network at some point in there, I think, unless it got cut by Nick’s merciless editing.
Following a recent (and awesome) trend of re-working classic games to be displayed in high-definition — the purest and most joy-bringing of all definitions — it seems that Solid Snake could soon grace our HDTV’s. That’s right, Kojima-ites: rumors have surfaced from the UK’s Official PlayStation Magazine that an HD version of the Metal Gear Solid series is on its way to the PS3.
As this post is so tagged, this is most certainly a rumor in the truest sense. I am busy trying to contain my joy at the thought of playing MGS 1 and MGS 3 in full HD splendor, particularly the latter of the two, as it’s been years since I’ve experienced it. There’s no release window or price attached to these whispers, but hopefully this turns out to be true, and we’ll start seeing some more information shortly. And more importantly: will it have crab battles?
I feel I am owed a congratulations for getting through this entire post without a proper “squee” of delight. Who else is hoping this news is true?
Yes, this is real. No, I am not laughing. OK, maybe a little.
I’ll bet when you think of Pac-Man chasing some ghosts around a little light maze full of strange pellets, you never thought that someone would try to turn that already ridiculous concept into an even more ridiculous reality TV show. According to Deadline, Merv Griffin Entertainment is trying to do just that. They are teaming up with Namco to produce this no doubt amazing TV revolution.
Says Roy Bank, Merv Griffin’s TV president:
The idea we have is to take what Pac-Man is and bring it to life, to bring what is essentially the world’s biggest game of tag to television.
I see no idea how this could possibly be anything other but awesome. What say you?
Nintendo won over the fanboys with their 25th Anniversary Edition of Super Mario All-Stars for the Wii. Well, not all of them. As seen in this 1UP article, Nintendo screwed up royally by porting the games over with a bare minimum of extra content. Don’t get me wrong: the CD and booklet were pretty cool, but one track from each Mario game, usually the track of the first level? Not exactly what I thought I was getting.
Which leads me to wonder, as the article does, of what publishers could throw in to special editions of games to make them more worthwhile. The fabled Developer’s Commentary is always a favorite that people clamor for, but is oddly rare. Lost levels, playable ones even, would be kind of cool.
What would you like to see in collector’s editions? Do you think Nintendo missed a great opportunity here or are you happy with what they provided? Speak now!
Nintendo has a lot of great franchises under their belt, and all of them have instantly memorable themes. Perhaps the most iconic of these, besides the Mario over-world theme, is the music from the Legend of Zelda of series. Ocarina of Time seems to be a veritable gold mine of classic songs, and at a recent gathering called Nintendo World, Ninty assembled a bunch of musicians to play a jazzed up version of the many songs found in Zelda.
Pretty wicked, if you ask me. Also, I really appreciate the saxophone player’s Street Fighter-themed dress shirt. Two more awesome mash-ups after the jump!
Time to check in, folks. We are officially done with our break.
January is already underway, but that doesn’t mean it’s time to slow down on playing games. In fact, as I’ve mentioned, I’ve been playing more games lately than I’ve played in awhile. It’s been a total blast getting to spend time on the games I got for Christmas, and I’m really excited about some things that are coming up.
For me, I’ve been playing Red Dead Undead Nightmare, and am about to finish that tonight, actually. I’ve also been playing some Halo: Reach mutliplayer, Lost Odyssey, and I finally jumped into “My Player” mode on NBA 2K11, which is some of the most addicting sports play I’ve ever experienced. Seriously, even if you don’t like sports games, you might want to check it out. In the immediate future, I have plans to knock out Final Fantasy VI on the GBA, and I’m probably going to grab Call of Duty: Black Ops this weekend as well as the Back to the Future PSN game.
What are you playing these days? Have you finished those Christmas games? Are you trying to clear out the backlog to get ready for 2011′s steady stream of great releases? Go!
I have made plenty of snarky remarks in the past about the nature of the Internet and how it gravitates towards certain viral videos. One of the trends that I dislike is the way everyone clamors over every single cover of the original Super Mario Bros. theme. It’s completely lost any magic it once had for me.
However, this is something different. This is one dude (Diwa de Leon) covering a medley of Super Mario Galaxy’s excellent original score. Yes, he voices/plays all the instruments himself. And yes, I’m impressed. You should be, too.