With the release of Pokemon X and Y, the total current number of Pokemon adds up to over 650. Given the widespread love that the newest games are getting (as well as the series’ cultural presance over its lifespan) it’s reasonable to assume that out of these hundreds of critters you must like one more than the others.
Personally, my favorite Pokemon would have to be Koffing. Although I find Poison-type Pokemon to be the least useful (aside from Ice), Koffing’s design has the elegant simplicity that was the hallmark of a lot of Generation One designs.
Just by looking at this guy you get the sense of what he’s about. There’s smog, and a skull, so you know he’s bad for your health. Plus he has that big goofy smile. What’s not to love?
Over the years Pokemon has gotten a lot of flack for remaining largely the same since the Red and Green versions hit the scene way back in 1996. Over the years there have been incremental improvements to the formula, so a newcomer, or someone who hasn’t played since the late 90s, might feel pretty safe picking up Pokemon X and Y for the 3DS.
Not so! While the series is making the transition into 3D polygonal models, a big change from the sprite-based game of the past, there’s also a lot of new mechanics to Pokemon X and Y. I’m going to give you a beginner’s run-down of what’s changed for X and Y.
Pokemon X/Y will be out worldwide in less than a week and I’ve been slowly immersing myself in all things Pokemon while trying to assess whether or not to bite the Bullet Seed and plunge into the legendary franchise. So rather than skip the countless Pokemon stories I am stumbling upon everyday, I am actually reading them. And this uplifting tale on USGamer.net caught my eye and I felt it was worthy of sharing.
Rich Stanton is a veteran Pokemon player, who came across an efficient way to breed Pokemon and then trade them to others. Not for money or for other Pokemon, but simply to help people, most likely kids, who wanted the original starters (Bulbasaur, Charmander and Squirtle) in Pokemon Black/White. It’s the familiar tale of playing a game and then creating a new objective for yourself, which we all do at some point, but Stanton accomplished this on a much larger scale. Reading how his trade partners were overjoyed to get their desired Pokemon brought a smile to my face and I hope it does the same for you.
Have you ever done anything similar to this? Has anyone helped you in such a way? Are you going to get Pokemon X/Y? Hit the comments!
In my 26 years of existence, I didn’t think I’d ever feel bad for standing up a tiny animal made of pixels in a fake video game world, but I did. I said I would be at their house at 6:30 pm, but I missed it, leaving them looking crestfallen and disappointed in me. I felt more than a little ashamed.
Aaaand…we’re back. After our traditional Summer break we return to the mics to bring you the latest installment of the GamerSushi Show where we talked about how much we missed eachother. Not really, it’s mostly dick jokes, video games and the Benedict Cumberbatch name-generator, which is where I got the title for this episode.
When we recorded the cast last Wednesday, I had just come back from PAX, so I give an in-depth breakdown of what I saw and played. Well, more accurately I have to be gentle lead through the discussion, but we all know I’m bad at just talking about stuff.
Seeing as how we’re back, you should definitely listen to the cast, rate the cast, and enjoy the cast. We’re back on the regular schedule, more or less, so we’ll see you next week!
0:00 – 11:44 Intro
11:45 – 20:39 Dark Souls
20:40 – 42:59 PAX Prime
43:00 – 54:18 Microsoft and the Xbox One
54:19 – 1:13:24 Nintendo’s Missteps
1:13:25 – 1:30:06 Saint’s Row IV
1:30:07 – 1:31:46 Outro
1:31:47 SEKRIT PODCAST STUFF
I’m back from four days of video games, panels and D&D down in Seattle, the home of PAX Prime. My shoulders are sore, my eyes are aching because of expose to dim lighting and bright neon and I can’t feel my feet, but I had an awesome time checking out some unreleased games.
The Mario & Luigi series has long been heralded by the gaming world at large. Different from the brother’s other outings, the series is always praised for its humorous writing and interesting use of the established characters.
Mario & Luigi: Dream Team is the fourth installment of the series and the first on the 3DS. Boasting gorgeous artwork, a new location and the ability to explore Luigi’s dreams, will Dream Team keep you up all night playing or will it make you fall asleep? Continue reading The Loquaciousness of Mario & Luigi: Dream Team
Very few games compel me to play them every day. Sure, there are times when I’m obsessed with a game for a few days, but rarely do I log on every day consecutively for weeks at a time.
Animal Crossing: New Leaf is one such game. This is my first experience with Nintendo’s long-running life-simuilator, and it’s got me hooked. For Animal Crossing veterans, some of the experience will be familiar: you collect fruit, seashells and various flora and fauna in your attempt to accrue enough bells to stay out of debt with Tom Nook.
The kicker this time around is that you’re the mayor, and as such you can build public works and enact ordinances to change how your town functions. I typically play Animal Crossing on the bus to work at 8:00 am, but the shops don’t open until 9. With the “early riser” ordinance, I can force the shops to open at 8. The only downside is they close a little earlier, but it’s better than having to wait until lunch to sell my pockets full of goodies.
Animal Crossing: New Leaf isn’t typically the sort of game I play. It’s cutesy and there’s no combat, but it’s deep, addictive and a heck of a lot of fun. Because the game keeps track of the clock (a long-running feature of Animal Crossing) this is a title you can play for years on end if you want. In terms of value for your money, there’s few games that can offer that.
Who else is playing Animal Crossing: New Leaf? What did you name your town? Does anyone want to come visit Assville?
Half of 2013 has come and gone, and maybe it’s just me, but this year already seems like it’s offered us some huge surprises — almost too many, if my nasty backlog is any indication. Fortunately, July is the month that we can sort of start catching up, putting old titles behind us in preparation for the blitzkrieg of the fall.
That’s not to say there aren’t any new titles worth playing, though. Between The Last of Us, Animal Crossing 3DS and Company of Heroes, we’ve had our hands full. You’ll see these guys making appearances in our monthly top 10, along with some old classics. So here we are, the top 10 games we’ve been playing for the last 30 days.
The Nintendo 3DS has had some great games in the past few months with one of the most notable being Fire Emblem Awakening. Having a love-affair with strategy games and being a Fire Emblem virgin, I was anxious to delve into the game and see what all the fuss was about.
The story of Fire Emblem is a bit of a mixed bag. It starts off in an interesting, if cliched fashion: your custom avatar wakes up in a field with amnesia. Now, I know what you’re thinking but stick with me, the story gets better. Having been found by Chrom, the prince of the kingdom of Ylissia, and his companions, you help them in defending the countryside from marauders, eventually joining them in the greater struggles that await. These struggles range from demonic Risen to all manner of political intrigue and attemped coups. Chrom’s sister rules the kingdom and he enforces her rule, but there are neighboring nations that have nefarious plans of their own, all of which give you a reason to do what you do best: fight some battles and kick some ass. The story encompasses everything from bandits to time travel to world-ending dragons, so there should be something in here that appeals to everyone. Continue reading Review: Fire Emblem Awakening
I’m not entirely sure how to feel about Sonic the Hedgehog anymore. While SEGA has made some decent efforts in the past to revitalize their old mascot’s image, for every step they take forward it seems like they take two back. Sonic Colors was good, but it was only on the Wii, so a lot of people didn’t play it. Sonic Generations was, by and large, a really fun Sonic game, but every couple of levels the developers seemed to forget what kind of Sonic game they were making and shoved in some clumsy platforming sections. That said, the new Wii U and 3DS exclusive Sonic game Lost Worlds looks like Sonic Team has been bitten by the Mario Galaxy bug, and that isn’t a bad thing at all. Watch the trailer below!
Besides the Galaxy influence, I’m detecting some Sonic Extreme in there as well, which is good news for people who waited for that game back in the mid ’90s only to have it cancelled. So what do you guys think of Sonic: Lost World? Are you on board?
If there’s any constant in this universe, it’s the fact that a new Nintendo console will get a Mario Kart game. True, Mario Kart 7 did release in 2011 and the Wii U hasn’t even had one teased yet, but I’m enjoying the 3DS version and I hope that a few of the new innovations that get carried over to the inevitable Wii U title.
Mario Kart 7 added a glider and submarine option to every kart so occasionally, if the race calls for it, you’ll either be high up in the sky or driving around underwater. It’s a neat way to break up the pace of a race, even if some of the gliding/submerged sections do feel a little gratuitous. Additionally, while a lot of the courses function on the tried and true 3-lap circle course, Mario Kart 7 introduces continuous courses where you don’t see the same section of the race twice. It’s a great new way to shake up the racing in the seventh iteration of this long running series.
Unfortunately the Download-Play is a little lacking; people using that functionlaity only get to play as Shy Guy and can’t upgrade their karts with the new coin system, and they only hear the same music on every track. That said, Mario Kart 7 proves that this old warhorse still has a few tricks up its sleeve and is a worthwhile addition to any 3DS owner’s lineup.
Has anyone else played Mario Kart 7? Did you enjoy it? Do you want to see some of these changes when Mario Kart Wii U comes out? Go!
What this means is that Nintendo is using YouTube’s copyright algorithms to analyze videos and if there’s a certain percentage of Nintendo content in those then Nintendo monetizes them and receives that ad money. This cuts the video makers out of the ad revenue loop and any Let’s Plays will forward the money to Nintendo instead of the person(s) who made the video.
This has led to a bit of backlash from the YouTube Let’s Play community, with a lot of well-known personalities claiming that they won’t be playing Nintendo games on their channel anymore. A lot of smaller game developers have come out saying that Let’s Play videos are great forms of grass-roots advertisement, and a few companies have gone out of their way to give YouTube channels special permission to make money by playing their games and making videos of that.
What do you guys think? Is Nintendo right to claim the ad money from these videos? Are people correct in the backlash? Go!
It seems to be the season of the 3DS here at GamerSushi as both Anthony and I are both enjoying Nintendo’s handheld. True, the 3DS did get off to a slow start, but the number of quality games for it are climbing steadily.
One such game is Luigi’s Mansion: Dark Moon, the sequel to the ghost-catching GameCube launch title. Instead of having one mansion to clear, the taller Mario brother now has several homes to go through, each with the sort of hidden collectibles and Boos that you would expect. The new Poltergust 5000 is your tool for battling the ghosts, which functions a lot like the vacuum in the original Luigi’s Mansion (surprise, surprise). You stun ghosts with your flashlight and then proceed to suck them up, holding on for dear life as they try to escape. Unlike the first game, once you’ve got a ghost on the line they can’t break free by themselves; you have to be hit by another ghost or object to lose your grip.
Luigi’s Mansion: Dark Moon also has an awesome multiplayer component where you and three other ghost-busters can play either Hunter, Rush or Polterpup in ScareScraper. True, having to make story progress to unlock multiplayer is a bit annoying, but Hunter is a ton of fun. You have five minutes to clear a floor of ghosts, so you have to work both independently of each other to cover as much ground as possible, but also together so you can tackle larger groups of enemies. Despite the limited communication options (the D-pad has four pre-determined call-outs and that’s it), Luigi’s Mansion: Dark Moon manages to deliver in a big way when it comes to co-op.
Has anyone else played Dark Moon? What do you think?
We’re finally here with Episode 69 of the GamerSushi Show, the third installment of the Drunk Cast! It’s a full crew this time as Nick makes a triumphant return with some whiskey and beer.
After we establish the nation of Askarnia in podcast canon, we talk about Nintendo skipping E3, Microsoft’s next gen troubs, Tomb Raider, Call of Duty: Ghosts, GTA 5, Far Cry 3: Blood Dragon and many more things besides!
So yeah, it’s a pretty great cast. Listen, rate and enjoy the cast!
0:00 – 7:57 Intro
7:58 – 25:17 Nintendo skipping E3
25:18 – 40:30 Microsoft is behind for the next-gen
40:31 – 46:42 Tomb Raider
46:43 – 57:06 Call of Duty: Ghosts and GTA V
57:07 – 1:10:54 Watch Dogs and some other stuff
1:10:55 – 1:23:45 Far Cry 3: Blood Dragon
1:23:46 – 1:27:49 SimCity
1:27:50 – 1:37:41 Outro
I’ve recently started digging deep into Fire Emblem: Awakening and I’m having a great time so far. It’s taken me a bit to get used to its own special brand of SRPG, but I am starting to understand the mechanics and I’m improving with every battle, which is all you can really ask for. You can’t expect to master a game like this from the outset, otherwise, where is the strategy there?
But with this learning curve comes a danger: perma-death. That’s right, the terrible tragedy of losing one of your favorite characters lurks at every turn. To make matters even more frustrating, the enemy has no such fears. They will rush forward in a suicidal frenzy, knowing with certainty that you will kill them on your next turn, but they pay no heed to their own safety. For them, it’s worth it if they can take down one of your squad. It’s not fair and makes the game even more challenging than it would be normally, but that’s what makes it nerve-wracking. Continue reading Resetting the Past in Fire Emblem
Can you guys believe that it’s already May? That means it’s time for another bout of Power Rankings. At about half way through the year, I do have to say I’m surprised with the games on this month’s list, and what a surprise 2013 is shaping up to be in terms of variety and the titles available to us. Tomb Raider and Bioshock Infinite are still kicking strong, but Blood Dragon is a surprise contender out of the blue. And that’s not even mentioning the two 3DS games that are making waves.
So here’s this month’s list of the hottest 10 games that the GamerSushi staff is playing at the moment. I’m actually really looking forward to the shake-ups that are bound to occur for June’s list, when games like Last of Us and Monaco show up in our backlogs.
It’s the last day of April and with it comes Far Cry 3: Blood Dragon, which is the likely winner of this month’s poll. Before that, let’s look at last’s month poll real fast to see who won: Injustice! The DC Comic fighting game won the hearts and minds of our readers in a somewhat anemic month. Did anyone play Injustice? I tried the demo and found it to be about what I expected, which is a lot like the last Mortal Kombat. Not like that is a bad thing, but I already got my fill of that a few years back.
Nintendo’s been hit with a bit of the Legend of Zelda bug as of late, it seems — and I don’t think it’s a bad thing at all. In addition to the HD Wind Waker remake due out this fall, Nintendo has also announced Link to the Past 2, releasing for the 3DS this year.
The sequel to the much loved SNES game debuted during yesterday’s Nintendo Direct, introduced by the big Reggie himself. It takes place in the same world as Link to the Past, features some 3D dungeons and even allows link to become a wall drawing in order to solve some puzzles. While I never played Link to the Past (I didn’t own an SNES), I did watch a friend play quite a bit of it. I have no doubt that there are certain GamerSushi fans (and a few of its staff) that are freaking out about this news.