Champions Online Beta Impressions

CObeta
I’m a big fan of MMOs. I played Star Wars Galaxies almost every day until Revenge of the Sith came out, and brought with it the Trials of Obi-Wan Expansion, which totally ruined the game with dumbed down controls and even more powerful bugs than before. After that, I started playing World of Warcraft, making first a Mage, then a Paladin, and finally a Death Knight. With Star Wars: The Old Republic and the newly announced World of Warcraft expansion, Cataclysm, looming in the distance, I took it upon myself to try out one of the smaller MMOs on the market.

Cryptic Studio’s Champions Online, based on the pen-and-paper RPG, launched an open beta last week for those of us who had either pre-ordered the game or have a FilePlanet subscription. Not exactly “open” in every sense of the word, but at least it gives people an opportunity to try out the game before they lock into a monthly subscription. (And only for the low, low price of $49.95!)

For those of you who are unfamiliar with Cryptic Studios, these are the people behind City of Heroes/Villains and the forthcoming Star Trek Online. They have the pedigree of a successful MMO crafter behind them, but does Champions Online have the hooks necessary to combat Blizzard’s juggernaut? Continue reading Champions Online Beta Impressions

Battlefield 1943 Looking at PC Delay

Battlefield 1943You’ve probably seen me commenting around the site, but here’s an intro anyways. I’m Mitch, Canadian blogger extraordinaire, and I’m going to be contributing posts to GamerSushi a few times a week. I hope you’ll like what I have to contribute, and I’m looking forward to bringing you guys my views on our crazy hobby.

If you’re like me, you’ve been playing Battlefield 1943 on either the PlayStation 3 or the X-Box 360 and enjoying the hell out of it. If you’re waiting for the PC version to drop in September, you might be out of luck. Gordon Van Dyke has let it be known that in order to make 1943 a true PC product, DICE is going to have to delay the release into 2010. To make up for the prolonged wait, though, DICE is adding all the neat features that PC gamers take for granted, such as higher player count in matches, Direct X 9 and 10, and joystick support.

I can’t really fault DICE for wanting to give due attention to the PC, but this puts the release dangerously close to Bad Company 2, which might over-shadow its little brother. What do you guys think? Is it worth the wait, or will 1943 get left behind in the early 2010 rush?

Source: Kotaku