The GamerSushi Show, Ep 95: Super Sushian Odyssey

Oh, hey. Didn’t see you there. Been a while, huh?

Yes, after our much publicized return, the GamerSushi crew managed to churn out exactly one podcast before going on yet another unintended two year long hiatus. What can we say, turns out that writing and casting about games on a weekly basis as a hobby gets really difficult when you’re five grown men, two of whom have children.

In the past year, however, we’ve had some incredible (and not so incredible) games drop on us, including a stunning return to form for Nintendo who released not only an awesome system but perhaps the most defining games in two of their flagship series. Naturally the Nintendo Switch dominates the front half of the podcast along with discussions about Breath of the Wild and Super Mario Odyssey.

We also talk about this year’s breakout hit PLAYERUNKNOWN’s Battlegrounds as well as guess which games in 2018 will be getting their own battle royale mode. There’s some discussion on the most disappointing games of the last year as well as our personal Game of the Year for 2017. Despite what some people might say, Sonic Mania is totally a good game.

When will we be back? Who knows, we do want to get to episode 100 eventually so we might be tickling your ear holes again soon when there’s something to talk about. Since it’s been a while remember to rate and review and we’ll see you all again soon.

Written by

mitch@gamersushi.com Twitter: @mi7ch Gamertag: Lubeius PSN ID: Lubeius SteamID: Mister_L Origin/EA:Lube182 Currently Playing: PUBG, Rainbow 6: Siege, Assassin's Creed: Origins, Total War: Warhammer 2

4 thoughts on “The GamerSushi Show, Ep 95: Super Sushian Odyssey”

  1. One thing I regretted not mentioned on the cast (even though I had the perfect opportunity at one point) is that I’ve only played through Mario Odyssey in co-op with a friend of mine controlling Cappy.

    Co-op is great and much more involved than the point-and-click second player experience of the Galaxy games. Having someone else control Cappy makes it so much easier to focus on the platforming segments and leads to some fun co-op moments where you’re getting the other player to throw Cappy while you bounce between the poles that fling you upwards.

Comments are closed.