GamerSushi Asks: How Did Gaming Treat You in 2013?

SimCity

I think 2013 was one of the more interesting years in gaming that I can remember. Mostly because it brought us the launch of the long-awaited next generation, but also because it was a big year for shakeups.

1up and LucasArts said goodbye to us this year, although they’ve been on the way out for a while (which is especially sad given how both of those companies had a huge influence on the way I absorb gaming media). 2013 saw John Riccitiello leaving EA and Don Mattrick and Steve Ballmer saying adios to Microsoft.

2013 also brought us the biggest amount of ups and downs in terms of games that I can remember. We had a game of the year contender, BioShock Infinite, come out a short while after the biggest flop in recent memory (at least for us here at GamerSushi), SimCity. It’s a year that saw the 3DS grow by leaps and bounds while the Wii U struggles on, even with a 3D Mario title.

But I’m more interested in you guys. How did 2013 treat you for gaming? What were your ups and downs? Anything you would have done differently if you could travel back to the past and tell your past self not to do something without creating a paradox?

Written by

mitch@gamersushi.com Twitter: @mi7ch Gamertag: Lubeius PSN ID: Lubeius SteamID: Lube182 Origin/EA:Lube182 Currently Playing: Stardew Valley, Mario & Luigi: Paper Jam, Knights of the Old Republic 2: The Sith Lords, Battlefield 4, Tom Clancy Double Feature: Rainbow Six Siege and The Division

One thought on “GamerSushi Asks: How Did Gaming Treat You in 2013?”

  1. This was such an interesting year. All the titles I was most excited about (Sim City, for one) ended up not making a splash at all, and some games that I wasn’t really looking forward to (Bioshock Infinite, Tomb Raider, AC IV) all turned out to be fantastic. Add to that some other stellar surprises like Wolf Among Us and the slew of great gaming on the 3DS, and this turned out to be a fantastic year. I can’t wait to see what 2014 brings.

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