Superhot Mixes Bullets and Time

Even though I’m usually the last person to get excited about another shooter, Superhot looks like an awesome Steam Greenlight project that I could get behind. Not content to follow the Call of Duty formula, Superhot adds an element of time manipulation to all the shooty bits.

Much like some of the mechanics in games like Braid, the action in Superhot only moves forward when you move. Stopping freezes time instantly and allows you to plan your next action, like weaving in and out of frozen bullets.

While the game is clearly incomplete, it’s definitely got a cool look to it. Thoughts? Any other Steam Greenlight projects we should keep an eye out for?

Source – Superhot

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I write about samurai girls and space marines. Writer for Smooth Few Films. Rooster Teeth Freelancer. Author of Red vs. Blue, The Ultimate Fan Guide, out NOW!