I hope the summer is treating you well. You know, with life stuff. We primarily talk about games here, but life is sort of crucial, too. I guess.
But enough with the srs business — it’s been awhile since we’ve properly talked about what games we’re playing, so right at the edge of summer seemed like as good of a time as any. For me, this is the time of year that I’m doing what I can to catch up on my backlog — and thanks to the latest Steam sale, that’s gotten just a bit bigger recently.
Over the last month or two, I’ve been hitting the old playlist like I haven’t in quite some time. In addition to knocking out Final Fantasy VI, I also went through a few of my outstanding XBox 360 games, including Metal Gear Solids 2 and 3, in order to sell my 360 and make way for a PlayStation 4. But after that, I’ve focused on some PC titles, namely Civilization V, Gunpoint, To the Moon, Walking Dead: 400 Days, Half Minute Hero and Company of Heroes 2.
But despite all that, the most notable game I’ve played has been The Last of Us. A game that was already covered quite well by the esteemed writers Mitch and Anthony, The Last of Us really resonated with me in a way that few games have… ever, almost. While I’m closer to Mitch’s opinion of the gameplay (I found it inspired in theory but lackluster in practice), I’m closer to Anthony’s opinion on the story. More specifically, the game’s ending caught me offguard in a way that really stuck with me. Not in an “aha, gotcha!” way that most games use as a crutch, but in a way that fractured my view of the game’s characters in the best way possible. It’s not often that we get writing for a character that completely surprises you, while still remaining consistent with everything you know about that person.
Seriously, if you have a PlayStation 3, play this game.
But that’e enough about what I’m playing. Tell me what you guys are playing. Let’s have a good old-fashioned chat about that, shall we? Go!