Hooray, this post is actually legit.
You guys should prepare yourselves, because I’m guessing a lot of our upcoming posts for the next couple of weeks will have to do with Bioshock Infinite in one way or another. Not only is it just a hot commodity right now in terms of gaming news, but the thing is just really damn good.
While we’ve already talked about its design and storytelling on the most recent podcast, one thing that’s stuck out to me as I traverse through Infinite’s floating Americana utopia of Columbia is just how gorgeous of a place it is. Bioshock Infinite might be one of the most beautiful games I’ve ever played. I don’t mean that from a graphical fidelity standpoint, but more in terms of the game’s design.
While most games try to go with realism over style, Infinite crafts a timeless, artistic world that I believe will be cemented as one of gaming’s most iconic locales for years to come. Even though I wasn’t a fan of the original Bioshock, the aesthetic and atmosphere of Rapture was hard to ignore, and Columbia might even go above and beyond (almost literally).
In fact, the game is so stupid good-looking, so fully realized and so fun to explore, I’ve spent about 80 percent of my time playing it so far just staring at everything. I kid you not, as soon as the game gives me license to explore Battleship Bay, or the main Boardwalk, or a fairground, I’m all over the place, taking in every passing conversation, searching every trash can, reading every piece of propaganda. The world is tantalizing and hypnotic, to the point that it’s almost distracting. I honestly can’t remember the last time a game’s setting has been so well-crafted that it pulled me away from the narrative to the point where I just enjoyed existing as part of its world.
What about you guys? What’s the most recent game that’s left you transfixed with its art style or its visuals? Have any of you played Bioshock Infinite yet, and what are your impressions so far? Go!