Call of Duty is, without a doubt, the most popular online FPS game of our time. Millions of people have played it and become accustom to the mechanics, so much so to the point where if you want to make a successful shooter, you have to ape the way CoD plays and feels to a certain degree.
Not so with Red Orchestra 2, which has an upcoming expansion in the form of Rising Storm. PC Gamer spoke to Tripwire Interactive President John Gibson about the expansion, but also about how he feels that Call of Duty has “almost ruined” a generation of gamers.
His frustration mostly stems from trying to create “Action Mode”, a blend of Red Orchestra and Call of Duty and not being able to make it work. Call of Duty players were called in to consult on the mode and the mechanics for RO2 just aren’t compatible with the way CoD plays.
While I think that Call of Duty has definitely tainted the design for shooters this generation, I don’t think that it has “almost ruined” it. Sure, it’s the dominant FPS game, but a large part of Mr. Gibson’s ire probably comes from trying to make his game into something it’s not. Red Orchestra 2 is not Call of Duty, and probably shouldn’t be trying to compete with Call of Duty. Heck, Battlefield, which is made by the hugely talented team at DICE and backed by EA, can barely keep up.
He also notes that the “skill gap” in Call of Duty is super compressed, and by observing CoD players he noted that they’re not “very good” at first-person-shooters. Perhaps not, but they’re good at Call of Duty. He also says that the fear of failure is what keeps CoD gamers from branching out. Red Orchestra 2 is designed to be a hardcore title, whereas Call of Duty is not. You can’t put a square peg into a round hole and then say the hole is ruining pegs.
Of course, I might be a little biased because I played Red Orchestra 2 when it was released and found it obtuse, hard to control, had terrible-feeling weapons and wasn’t that fun as a result. True, my main course when it comes to first-person-shooters is Battlefield, but I’ve been playing the genres for years so I feel like I have a pretty good grasp on what makes an FPS game fun.
What do you guys think? Is Mr. Gibson right on the money? Is CoD ruining shooters?
Source – PC Gamer