Yes, I’m doing a post about Angry Birds, but it’s also about Star Wars so deal with it. In the latest addition to the never ending line-up of Angry Birds titles, Angry Birds Star Wars mixes the iOS classic with that galaxy far, far away, and wouldn’t you know it, it’s actually kind of fun.
The basic premise of Angry Birds Star Wars is that you play through some Star Wars themed levels like Tatooine and Hoth, flinging your birds at the Imperial pigs’ emplacements. The twist is that every bird has a Star Wars influenced power, from Obi-Wan’s Force push to Luke’s lightsaber swing. The levels are cleverly crafted to take full advantage of this fact, and swinging your saber to perfectly reflect a stream of blaster bolts back into the Stromtrooper-helmeted pigs and win the level is very satisfying.
There are also space levels where you need to account for the gravity wells projected around asteroids. The gravity effect is different for every bit of space junk, so sometimes you need to send your bird through a loop-de-loop course before you can take out any pigs.
Despite its Angry Birds wrapping (which I don’t mind, I just know people like to hate it because it’s popular), Angry Birds Star Wars is a fresh new take on the formula, and, in a sad twist of fate, the best Star Wars game to be released in 2012. Considering it was up against Kinect Star Wars, that wasn’t too much of a challenge, but if you’ve been temped to try this game out, go for it. Even if you’re burnt out on Angry Birds, it does enough new things to more than justify its price tag.
Has anyone else played Angry Birds Star Wars? What did you think?