Practical Problems: A Day in the Life of a TF2 Engineer

Once Valve officially released Source Filmmaker to the public, it was only a matter of time before some fans would do some truly great things with it — after the slew of derivative “x movie in Team Fortress 2” videos, of course. Well, it seems we finally have a worthy machinima entry, straight from the fan community.

Sort of. Although James McVinnie is a Team Fortress 2 fan, he also happens to be a cinematic designer at Bioware. Which probably explains why his new short, Practical Problems, is so well done. In addition to spending 130 hours in both Hammer and Source Filmmaker to get the job done, James also worked with his friend Zach to do some motion capture work via 2 Kinects.

So, yeah. The results are rather entertaining, and quite faithful to the spirit of Valve’s own work with Team Fortress 2.

Thoughts?

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I write about samurai girls and space marines. Writer for Smooth Few Films. Rooster Teeth Freelancer. Author of Red vs. Blue, The Ultimate Fan Guide, out NOW!

One thought on “Practical Problems: A Day in the Life of a TF2 Engineer”

  1. That was awesome, glad to see we’re getting good original content with the SFM already.

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