Get a Peek at Halo 4’s Forge Mode

I was originally going to title this post “Halo Fourge Mode” but I realized that nobody would search for that term, ever. Bungie left some big shoes to fill, what with their Halo titles raising the bar for extra features in a console game. The Theater and Forge mode of Halo 3 and Reach spawned hours of awesome creations, so 343 and Certain Affinity (the developers of Halo 4’s take on Forge) have their work cut out for them.

Convention goers at RTX 2012 (which our very own Eddy Rivas attended and had a panel in) got to look at Forge mode and the new toys that are being packed in. There’s a 15-minute plus demo floating around, and while it is off-screen, it’s still a good look at what we’ll be getting our hands on come November.

While I never had the patience to mess around too much in Forge, some of the maps and gametypes that have come out of it are simply stunning. With all the new tools in the box, I can’t wait to see what people come up with. What do you guys think about Halo 4’s Forge Mode? Can 343 and Certain Affinity step up to the plate?

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mitch@gamersushi.com Twitter: @mi7ch Gamertag: Lubeius PSN ID: Lubeius SteamID: Lube182 Origin/EA:Lube182 Currently Playing: Stardew Valley, Mario & Luigi: Paper Jam, Knights of the Old Republic 2: The Sith Lords, Battlefield 4, Tom Clancy Double Feature: Rainbow Six Siege and The Division

3 thoughts on “Get a Peek at Halo 4’s Forge Mode”

  1. Looks pretty cool. 343 could really live up to expectations… maybe…

    As for Eddy’s RTX panel, will we be able to see it? Either here or on RT’s site?

  2. Well, it looks like Certain Affinity’s really at the four-front of user-created content.

    …I’ll show myself out…

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