Welcome to a new GamerSushi feature, gents. In Fun or Shun, we set our sights on an upcoming release that we are on the fence about, and make final declarations of our allegiance (or lack thereof) to the title. In the first edition of this endeavor, we thought we’d tackle Deus Ex: Human Revolution, the long anticipated follow-up to a legendary series.
Each of us have fallen off the fence about this title in recent weeks. See where we’ve landed below.
Deus Ex: Human Revolution is one of those games that I have a hard time wrapping my head around. The initial trailer for it last year really captured my imagination, but more so for its story and its grandeur than its prospect of a game that I’d actually want to play.
I’ve never played any of the Deus Ex games, but I’ve heard marvelous things, and from looking around – they screenshot damn well, even years after the fact. This photogenic quality is something the new game seems to share – i love the game’s color, its backdrop world and it manages to evoke that cyberpunk feel that most games only dream to brush up against. However, something tells me that the fun and the appeal could stop there.
Do I really have much to base this on? Not entirely. I’ve only seen a handful of gameplay videos, and in motion the game seemed to lose some of its edge, some of that intangible appealing quality that first endeared me to it when I saw the original screen grabs and trailers. I don’t know if it’s that I don’t have that same nostalgic connection that everybody else does, or if I’m simply being too cynical from having seen one too many shooters. The stealth portions look hit or miss, and the shooting pales in comparison to something like the recent demonstrations of Bioshock: Infinite, a game packed to the gills with out-of-this-world powers and finger-twitching gunplay.
The other side to this coin is that Square-Enix happens to be the publisher here. I don’t mean to be a troll, and I know that Square is not exactly developing it, but just that name these days doesn’t give me much hope for the product that is attached to it. On top of that, I wonder if a prequel is really something that will satiate fans and bring in new ones the way they hope. Prequels tend to be a fairly droll affair, with Halo: Reach being the exception.
So, while it might not win me any new friends here in the Sushi-land, I’m going to have to give this game a big fat “Shun”… for now. I’m willing to be surprised.
While we have a few differing opinions on this game, I do understand where you’re coming from. Human Revolution has had a smattering of excellent trailers and some good looking screenshots to boot. On the other hand, the gameplay stuff we’ve seen has been pretty formulaic, mainly focusing on choosing one of a few ways to interact with a given mission (shooting, stealth or some other means) instead of how you can blend them together.
That said I’ve never played a Deus Ex game before, so I can’t really judge how this game is going to play out just through trailers. I know that this isn’t the developer of the original game (although it was published by Eidos), but any developer worth their salt would try their damndest to deliver a tried and true Deus Ex experience. While it probably won’t be on the mythical level that the first game is, I’m sure it will be worth a try.
We have had some evidence that the developers are listening to fan feedback and making sure that Human Revolutions at least attempts to live up to its colossal expectations. Back when the first gameplay walkthrough was released, the game highlighted objects you could interact with in a very obvious “press this button” shade of gold. People were a little ticked off by that, saying that the game was being built for “console tards”. While this overreaction is typical of the glorious PC master race and is probably more hyperbole than anything else, Eidos Montreal still took this into account and made it so that the objective highlighting could be turned off if the player wished. That really impressed me; there are not a lot of studios out there that would listen to fan feedback during development.
Deus Ex also seems to be dealing with a lot of mature themes and is functioning like any good sci-fi property: examining the madness of current society through a fictional lens. A recently released live-action trailer chronicled the rise of human augmentation and the drugs necessary to keep human bodies from rejecting the parts and how the big pharmaceutical companies gouged people to the point where they were living on the street. It was all very chilling and hit a little too close to home for me. Whether or not the actual game will build on these themes instead of letting them languish remains to be seen, but it does give me hope.
As a final point, and to sort of touch on something you brought up, Eddy, I don’t see how Square having an involvement in this should color your perceptions. I’ll agree that Square is on a steady decline in quality, but they were involved in publishing Just Cause 2 and that turned out awesome. Just because Square is publishing a game doesn’t mean they also get to dictate everything that goes into it. I mean, I haven’t seen a single androgynous character with too many belts yet, have you?
As I mentioned above, I’m coming into this series very much in the dark so I don’t have the mindset that most Deus Ex faithful might have. While I do have some concerns about the gameplay, I haven’t been keeping as up to date of the press releases of this game and things might have changed since I last saw anything. Part of my big personal endeavor this year is to not over-indulge on official media, so I’m going into Deus Ex blind. I think that this game is going to be “Fun”.
And there you have it, folks. One Fun and one Shun. Where do you guys fall when it comes to your anticipation of Deus Ex: Human Revolution? Do you think it’s going to be worth grabbing or would you rather skip it? Go!