In news that could only be described as “shocking” or “total bullcrap”, Square Enix’s Tetsuya Nomura, the acclaimed and maligned creator of Kingdom Hearts, Final Fantasy VII and a host of characters with too many zippers/buckles/amnesia has stunned the entire world with the following statement to Famitsu via 1UP:
I suppose it’s a matter of opinion, but I wind up skipping most cutscenes I run into because I want to get back into the game.
Frankly, I’m stunned. If you’ve ever played or indeed even heard of one of Nomura’s games, you would know why this news really should have shut down the Internet today. I’m kind of disappointed.
Oh, there was some other news too, namely that Final Fantasy Versus XIII is coming along nicely and will have a new type of story-telling element that Nomura says are “realtime event scenes that the player can control. These scenes are part of a new gameplay feature which, as far as I know, hasn’t been done anywhere else.”
To me, that’s a good sign. It shows that even one of Japan’s biggest developers can try new things and seek new ways to tell their stories. I have no idea what this new feature will be or if it will work at all, but I give him an “A” for effort.
What say you? How can games tell stories in new and exciting ways?