Skyrim for Console Could Include Mods

7 May 2011 | Posted by

CE LogoThe biggest reason I would never get an Elder Scrolls game for a console may be going out the window with the upcoming installment, Skyrim. This news is huge and is something that would change console games dramatically. Todd Howard, Bethesda’s executive producer, was spotted as saying user created content may come to the consoles.

The Creation Kit, part of the development engine used to make Skyrim (Much like the Construction Set used for Morrowind and Oblivion) will be available to users on the PC to create their own content. This feature allows users to mod the game and extends gameplay beyond what even DLC can do. Todd Howard was quoted with the following

“It works on all the consoles,” he said. “As far as the 360 and PS3, right now there’s not an avenue for us to make that available, but we’d very much like to find a way. We have talked to Microsoft and Sony, and so there’s a chance it might happen one day, [but] I don’t see it happening for release.”

He also makes mention that there is no problem with content made on the PC running on consoles. Apparently 90 percent of Elder Scrolls gamers use consoles; meaning only 10 percent gets to see the wonder of modding. Hopefully this will be a feature that is extended into Skyrim and will allow the console world to enjoy the extended gameplay that the Elder Scrolls series has to offer. So what do you guys think about this news? Are you worried this will blur the line too much? Does this change what platform you will get Skyrim on?

Source: Next-Gen

6 Comments »

  • Julez said:

    Well this would be SUCH an awesome feature to give to those stuck on a console. But my fear is that they’re trying to work WITH Sony/Microsoft to make it available as kind of “free DLC” to somehow transfer the mods to the console. Obviously if Sony/Microsoft don’t go for it then it can’t happen.

    I’m sure they could build an unpackable filetype that could be put on an external hard drive and then installed, but installing things is pretty new to console gamers, so that’s probably too much to ask.

  • SkubaPatr0l said:

    @ Julez, I’ve had to re-install my games and DLC after HDD wipes too many times for it to be a ‘new’ concept, lol. ; )
    This is a pretty cool feature and the only other game I remember doing this was Unreal Tournament. Will it become widespread? I sure hope so.

  • jerry jiggler said:

    Only for ps3 except for major lengthy mods which will cost money on xbox.
    “The future of console mods”

  • raider66 said:

    [quote comment=”16449″]Only for ps3 except for major lengthy mods which will cost money on xbox.
    “The future of console mods”[/quote]

    thats assuming the psn will up before skyrim comes out lol

    More games should handle files like Halo. Search what you want on your computer, download it, turn on your console and its there.

  • Sean (author) said:

    [quote comment=”16449″]Only for ps3 except for major lengthy mods which will cost money on xbox.
    “The future of console mods”[/quote]

    If the system made you pay for the MODs then it wouldnt be a MOD, it would be DLC or something of the sort. The idea behind these MODs is to be free, something user created thats sharable. Paying for it would defeat the purpose entirely.

  • Trogador said:

    If they can get this to work, I will ditch getting a 1337 PC and just get the PS3 version of Skyrim instead. That is, assuming there are no bugs plaguing the game.