Killzone 3, hitting the PlayStation 3 on February 22, is the first big triple-A title to feature motion controls utilizing Sony’s Move gadget. While Nintendo has tried in the past to put first person shooters on the Wii, the efforts (i.e The Conduit) have fallen kind of short in bringing about a sea change in the way we play our games. The developers of Killzone 3, Guerrilla Games, believes that analog sticks are the way of the past, and that their title marks the beginning of a new era in FPS games. Speaking with CVG regarding the Move controls for Killzone 3, principal programmer Tommy de Roos had this to say about the future of FPS games and what the enthusiast gamers think:
“I think they’re opening up to it,” he said. “At the beginning there was a lot of reluctance but I know that a few of them picked it up, they tried it and they were actually quite surprised at how well it worked and the extra dimension it gives you.”
While he did admit that turning around and aiming was kind of difficult, the precise aiming was winning more people over than turning them away.
The interview concludes with Mr. de Roos saying that motion controls, and not just the Move specifically, will be the tools of the future for FPS games. It seems that Guerrilla Games is of the opinion that we’ll all be waggling at ambiguously foreign adversaries in the future. People may say that the dual analog controller is here to stay, but if motion controls can give us mouse-like precision, could it be adopted wholesale? What do you guys think?
Source – CVG