Rooster Teeth Plays Horse With Halo: Reach

Rooster Teeth is back once again, this time showing us the amazing versatility of Halo: Reach. Forge mode, for those of you unfamiliar with the game, is a level editor of sorts, allowing you to tweak weapon layouts and add pieces of geometry to maps. While you can’t change the base layout of the level, you can add little additions to it, like ramps off of cliffs and floating platforms in the middle of nowhere. This functionality forms the basis of the video that RT put together, which combines Halo: Reach’s malleability with the old fashioned game Horse.

The hosts say it a couple of times in the video, but this just shows the amazing versatility of a game that ostensibly shipped as just a First-Person-Shooter. The fact that you can put away your guns and play home-made games of your own devising within minutes speaks volumes for Bungie’s design.

Written by

mitch@gamersushi.com Twitter: @mi7ch Gamertag: Lubeius PSN ID: Lubeius SteamID: Lube182 Origin/EA:Lube182 Currently Playing: Stardew Valley, Mario & Luigi: Paper Jam, Knights of the Old Republic 2: The Sith Lords, Battlefield 4, Tom Clancy Double Feature: Rainbow Six Siege and The Division

One thought on “Rooster Teeth Plays Horse With Halo: Reach”

Comments are closed.