Crytek: Consoles Hold Back PC Gaming

30 Nov 2010 | Posted by

Crytek Crysis

Fire in the hole!

For a company that hasn’t exactly made the best-shooter-ever-in-history, it seems that Crytek sure has a lot to say about the game industry these days. Earlier this year, they were waxing philosophical about Uncharted 2 and a few others. Now, the CEO, Cervat Yerli, is taking a few shots at consoles in general, essentially saying that the console market is keeping PC gaming from being all that it can be.

Here’s Yerli’s stance on the matter:

As long as the current console generation exists and as long as we keep pushing the PC as well, the more difficult it will be to really get the benefit of both… PC is easily a generation ahead right now. With 360 and PS3, we believe the quality of the games beyond Crysis 2 and other CryEngine developments will be pretty much limited to what their creative expressions is, what the content is. You won’t be able to squeeze more juice from these rocks…

Until the PC market creates comparable revenues, companies are not going to spend enough on the PC SKU of a game.

Honestly, it seems strange to me to blame consoles for being wildly successful compared to PC endeavors. To me, that puts the onus back on PC developers to up the game in a major way. So what do you guys think? Agree/disagree? Is the console generation holding back PC gaming? And if it is, does it even matter until the PC market can show competitive sales?

Source – PCGamer

5 Comments »

  • Sean said:

    I saw this a while back, Im glad you are putting this on here.

    To be honest, I think its kind of crap to say that. From a tech stand point, yes. PC games can be way more high resolution with more stuff requiring the faster and more versatile PC hardware. But holding games back? No. I think that PC games suffer in sales because the epic platforms they run on cost more than a $300 average mans console. PC games CAN be more advanced because they run on PCs, which usually hold more power than a console. If PC sales are low, thats only because the consoles are cheaper and more widely used. I dont find that its holding PC games back. If a developer wants to make a game that needs a PC to run, they will make it. We are all waiting for consoles to take the next step too. But in order to do that, it needs to be significant. If not, we should make modular consoles where you can upgrade graphics cards and processors. But oh wati, thats a PC, so nevermind.

    In short, no its not holding them back. They may feel that way, but its not consoles fault per say. Its the way it is.

  • jerry jiggler said:

    no pirating is holding back pc gaming and trust me I do it all the time. Companies dont want to put as much support into pc gaming and programs to make creating custom content easier because the games are highly pirated. This may even be the reason for red dead not being ported to pc. For example, Black Ops on PC has terrible performance issues regarding cpu usage so that it is almost unplayable for many players. Unfortunately Treyark has done almost nothing releasing very little news while constantly fixing glitches for the console versions.

  • Cossack69 said:

    Dear Cervat Yerli, quit your bitchin’ and make your damn high-res PC games. I really don’t see the connection between Consoles’ inferior processor power and the entire games industry being held back, at least not as dramatically as Mr. Yerli says.

    If anything, I kinda want PC’s to not outpace Consoles, and that’s simply because my PC sucks and it takes a certain amount of effort, money, and technical skill to upkeep an effective computer…which I don’t possess. Sorry, I’m not a tech geek, I just like video games. I know it’s a selfish reason, but it’s a legitimate issue for developers to understand when considering the technical prowess of the game industry. I’d prefer the whole industry to be on the same page than be in a mad dash to have the best graphics. I can’t compete with that kind of harried advancement, and I have a feeling it’s too expensive for a lot of other people as well to do that.

  • Anthony said:

    This guy seems to think games are all about technical power. They ain’t. If PC designers used their creativity more, they would sell more.

  • Julez said:

    Hm. I think if you make a weak port from console to PC, the PC gamers will notice (because a lot of them are running good machines). However, if you build a killer PC game and make a shitty port to Console, most of that crowd won’t notice / care. I don’t really see the connection he’s trying to make.

    Build great PC games and give them shitty ports already, instead of always the other way around.

Leave your response!

You must be logged in to post a comment.