There are as many different types of gamers as there are stars in the skies, it seems. Some hoard games and consoles, never trading them in. Others buy a new game, beat it as soon as possible and then trade it back in for something else, repeating the cycle over and over. But all gamers want decent value out of their purchases (or trade-ins) and for many people, that comes down to length.
How long should a game be? It’s a question that is asked on every message board when a new game comes out. The answer varies from person to person. Some people want a decent 8 hours, while others want something in the 15-20 hour range. In middle school and high school, hearing about a game that was 60 hours in length made me drool with excitement.
GamePro has an interesting article arguing for shorter, tighter games that don’t lose the narrative while trying to artificially lengthen the game. Personally, I think it depends on the genre, but the author is right in his assessment. Red Dead Redemption lost its strong story somewhere in Mexico and didn’t get it back until the end. At the same time, I enjoy the myriad tasks and I don’t want to see games lose those features just for story purposes.
What do you think? What’s a good length of time for you when it comes to games?