The GamerSushi podcast is back with your regularly scheduled programming, and this time the main portion is a helping of Halo: Reach with a side of fall gaming. In this episode, we take a look at the big Bungie title and then do a rundown of all of the other titles we’re anxious to play in the coming months, plus we predict scores for some of the bigger names in a new, awesome segment. Throw in some community topics and the Nintendo 3DS, and you’ve got yourself a mighty podcast.
If I’m being honest, I think this is probably our best episode yet. We didn’t run into any technical difficulties, and I think we’ve finally nailed down a format for discussion that keeps things moving from topic to topic easily. But then again, I should just let you be the judge, since I’m biased.
If you are a true gamer at all, you probably have played a Legend of Zelda game. Having played and finished all of them but one (Spirit Tracks), I consider Zelda to be one of my favorite series of all time. The story is simplistic, though occasionally it can surprise you, but the real draw is the gameplay, which is nothing short of sublime.
However, that isn’t to say that the franchise has not had its share of memorable moments and I think the list on LegendZelda.net is worthy of notice. Although, to be honest, my favorite scene, shown in the above picture, is of Link delivering the death blow to Ganondorf in the most brutal way possible in The Wind Waker. It’s an enduring image that I will never forget.
What do you think of the list? Is there a scene you feel was omitted or undeserving of a spot? What would you have added to the list?
Well, today is just the Saturday of deals, isn’t it? In addition to the XBox Live thank you gift Anthony posted about earlier, here’s another one for all of you dudes wondering how many couch cushions you’re going to have to turn over to get the rest of the games on your Fall list: GameStop’s trade in values for October 2010.
To me, one of the biggest question marks of the fall season hovers relentlessly around one title in particular: Assassin’s Creed: Brotherhood. The follow-up to last year’s critically and commercially successful Assassin’s Creed 2, Brotherhood worries me in part because it is coming so soon, but also because it seems more like an expansion than a proper new sequel, with all of the increased polish that helped benefit the second game from the first.
However, the occasional bits I see of the game actually keep my hopes up. Take for instance this new mission walkthrough trailer released by Ubisoft, where we get to see Ezio follow and interrogate an engineer of one of Leonardo’s war machines. It seems that a portion of the plot is going to center around Leonardo’s inventions, and we get to see a few of these war machines at the end of the video, including sea vessels and even battle tanks. Assassin’s Creed: Metal Gear?
What are your thoughts on the walkthrough? What is your level of excitement for Brotherhood?
Fresh off a successful Summer of Arcade, which included the critically and commercially acclaimed Lara Croft: Guardian of Light and Limbo, Microsoft is offering an October thank you gift for those of us who might have missed out on these or any other games on XBLA. It’s quite simple:
During the month of October, spend 2400 Microsoft Points on Arcade games and/or game add-ons and you’ll get 800 Microsoft Points added to your membership as a thank-you gift.
Now for those of you without an abacus, 2400 Microsoft Points is $30 and 800 Points is $10. So spend $30, get $10 back. Not too shabby a deal and I am already off to the races by buying Breath of Death VII. Okay, it’s not exactly a rousing start since it only cost $1, but I have the whole month to do it. It’s a marathon, not a sprint.
However, if you, like me, are baffled as to what to purchase, check out this handy list of The 23 Best XBLA Games from the nice folks at GamePro. There were quite a few gems on there that I wasn’t aware of, so it might come in handy in helping you decide what to buy.
Is anyone else going to partake in this offer? Any games you love that you recommend I pick up?
One of my earliest memories of playing video games on my very own PC (as opposed to the old Macintosh machines at school), was sitting down late at night and wandering through several hours of Myst, one of the top selling adventure games of all time. It was a game unlike anything I had played before. I remember being simultaneously creeped out, enthralled and filled with a sense of awe as I explored the stunning visuals, solved the puzzles and pieced together a world by my own choices. Some of the puzzles still rank among my favorite in gaming history (the piano in the rocketship, for instance).
Given the game’s huge commercial success over time, it should be no surprise then that people in Hollywood have been interested in turning this point-and-click adventure game into even more cash. That’s right, everyone: Myst has been optioned for a movie by Mysteria Film Group along with producers Hunt Lowry (Last of the Mohicans) and Mark Johnson (Chronicles of Narnia).
The primary thing about the first game of Myst is that it is almost completely non-linear, contains virtually no dialogue, no action, no violence and no other direct contact with characters. So how is this going to work as a movie, exactly? Continue reading Coming Soon: Myst the Movie?
Bowing to pressure from those wary of disrespecting U.S. soldiers killed by the Taliban, EA has announced that they are removing references to that group from the multiplayer portion of Medal of Honor, due to be released in November. The Taliban will now be referred to as “Opposing Forces”, which is just generic enough to not offend anyone opposed to the change.
Executive Producer Greg Goodrich made no mention of any changes in behavior or gameplay, so it sounds as if it just a cosmetic change and no mention was made of removing references to the Taliban in the campaign, which would likely be a significant undertaking. Still, I can’t help but be disappointed that EA has caved. If video games are going to move forward as a significant art form and a medium, publishers shouldn’t back down if they truly believe in their artistic decision.
One thing I must mention is that it is just a name change. At the end of the day, people are still going to be able to kill U.S. troops in the game, so I am curious to see what the reaction from the “opposing forces” of Medal of Honor will have to say about this.
What do you think about the change? Is EA doing the right thing or should they have stood their ground? Do you think playing as the Taliban in a multiplayer game is disrespectful to fallen soldiers?
Ladies and dudes, the time is here: the fall season of gaming is officially upon us, and all we can do now is paddle as hard we can to keep up with the avalanche of titles falling to our TVs and monitors. Sure, I’m mixing metaphors here a little bit, but the point here is the same: lots of games are coming out, and you no doubt want to play a large share of them. Yes, even though Little Big Planet 2 has been delayed.
Since we’re so nice, we’ve put together an epic list of our 30 most anticipated upcoming games of 2010. You’ll be surprised at just how much is waiting for you. We’ve got everything from RPGs to zombies, DS exclusives and sprawling PC MMOs. Check it out! Continue reading Welcome to Fall: The Upcoming Games of 2010
If you’re into online First Person Shooters, you’ve probably come to accept that all of them incorporate some sort of XP progression/unlock system at this point. This fad started gaining steam with Call of Duty 4, and it has been carried over to almost every other shooter since then. Fittingly, Black Ops takes this into the ridiculous territory with the customizations that will be allowed in game. Call of Duty usually avoided having the player customize their in-game avatar, but Black Ops will allow you to give your persona everything from face paint to armor and customized sights for your guns. Seriously, this video borders on ludicrous once the developers start detailing the different kinds of emblems you can emblazon your firearm with. Take a look:
While this is really cool, I think they lost me around the custom red-dot sight part. At some point you’re just adding too much to the investment system, and constantly dangling carrots in front of people gets annoying more often than not. As much as I love Halo: Reach, the poor design of the rank/armor system has really been rankling me (it takes forever to make it past Warrant Officer). Hopefully Black Ops will not suffer the same fate by making more options available faster. So, see anything that catches your fancy? Are you getting sick of shooter with a huge focus on ranks and unlocks?
Those of you who were looking to continue the adventures of Marcus Fenix and pals in April of 2011 are going to be a little disappointed this morning as Microsoft curbstomps our hope with this bit of news. Perhaps realizing that their exclusive fall lineup was a little slim, the software giant has chosen to move the “threequel” to an unspecified date closer to the holidays. Of course, there could be speculation that the game is just plain not ready, but the Microsoft statement pretty much says that this is a marketing decision:
Gears of War 3 promises to be the biggest entertainment launch of 2011,” the Microsoft statement reads. “The teams at Microsoft Game Studios and Epic Games have done great work thus far readying the title for release in the Spring of 2011. However, we’ve elected to move the launch of Gears of War 3 until Fall 2011 to make it the marquee title for the holiday season.
Just when we thought that Microsoft learned to spread its titles out, this notion gets dashed. While I can’t blame them for wanting a big game to shill around the holidays, this just means that we’ll be waiting even longer to cut up some aliens. Gears heads can get their fix with novel series if they are really parched, but for the rest of us, some patience is in order. So, any opinion on the news? Do you wish Microsoft would have just bit the bullet and stuck with April?