Oh, Kaz Yamauchi. I know it seems tough for you right now, with Polyphony Digital under the gun for the many Gran Turismo 5 delays. But soon, soon the game will be out (holiday season 2010, maybe?), it will be incredible as always, and all of this silliness will be behind you. Right? Maybe not.
Apparently, Gran Turismo 5 is having some frame rate issues these days. While the team at Polyphony Digital worked hard to ensure that the powerhouse racing simulator ran at a smooth 60 fps at 1080p, it doesn’t seem that this is always the case. And because of that, Yamauchi wants your forgiveness.
Check out the quote from Yamauchi himself, after the jump.
Our engineers complain every day: ‘Isn’t it enough that it’s in 1080p? Does it have to be 60fps too?’ But I think 60fps is very important, so we’re working towards perfecting that. There might be times when you have a certain combination of conditions that come together – especially with the weather effects – [when] the game might briefly drop from 60fps, and for that I beg your forgiveness!
To me, what’s funnier than the game dropping below 60 fps (most games encounter slow down when things get crazy) is the fact that he’s actually begging for forgiveness from fans of the game. Honestly, I don’t think it’s that big of a deal, but it just seems ill timed with all of the other jabs currently hurled at Gran Turismo 5.
What do you guys think? Do you wish more developers were this honest?