5 thoughts on “iPhone. Rage. 60fps.”

  1. If someone’s going to toot their own flute, I’m OK with it being about getting a game like this to run on an iPhone at 60 fps, I think. I want that flute tooted more often.

  2. Very impressive. Could this be an indication of what handheld gaming is capable of?
    TOOT DA FLOOT!

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