Multiplayer Map Hall of Fame

You may or may not remember a feature we did some time ago titled the Video Game Level Hall of Fame, where we showcased and discussed some of our favorite single player missions or levels from video games. That got such a huge response, and I have no idea why I never followed up with it. Maybe because I am often too busy snacking on Fail crackers, or something. Who knows?

Anyway, I thought I’d remedy the situation by bringing a Hall of Fame feature back in full force, this time branching over into solo’s sister, multiplayer. Today, we’re taking a look at some of gaming’s best multiplayer maps of all time. Now, as before, this isn’t an end-all list, and it is not in any particular order. There will be several iterations of this feature, all highlighting different entries.

The first inductees into the Multiplayer Map Hall of Fame:

 

Mario Kart 64: Block Fort

Mario Kart 64 Block Fort

If you were anything like I was back in the day, Mario Kart 64 was like some sort of bizarre drug addiction, constantly calling you back to partake in its hallucinogenic embrace. Battle mode was the sweet sauce that kept the game fresh again and again, and I remember drinking deeply of it every night of long and lazy summers with my friends. Every time I think back to these days of youth, Block Fort is the map that is burned into my memory, and I remember racing around those colored blocks and taking out foes with many a shell, no matter the color. Something about the simple layout along with the tiered altitude made it a perfect fit for four player split screen battles, with accusations of screen peaking galore.

 

Left 4 Dead: No Mercy

Left 4 Dead No Mercy

Zombies. Video games are full of them, and Left 4 Dead was the pinnacle of the walking (or running, if that’s your thing) dead experience. Valve’s team-based shooter was most memorable for one particular campaign, whether you were undertaking it in a co-op or multiplayer setting: No Mercy. This hospital of death level certainly lives up to its name in either instance, culminating in the epically insane rooftop battle while holding out for the helicopter. Smokers? Try your cheap glitch when I come out of the vent. Tank? Punch me off the roof. Either way, I’m going to have lots of fun battling it out as we do our damndest to get to the chopper.

 

Quake 3 Arena: The Longest Yard

Quake 3 Arena: The Longest Yard

I remember being a huge fan of Quake 2. Even on my crappy dial-up connection, I would join into servers and lag everything to pieces when I used cluster and nuke nade mods. People would yell at me, but I didn’t care. Doing this could only hold my interest for so long… until the arrival of Quake 3 Arena, and one of the coolest multiplayer maps I’ve ever played. The Longest Yard was the first map I ever saw for the game, and I remember being fascinated by its sheer velocity, its simplicity, and really awesome man cannons that catapulted players into vicious air jousts of total annihilation. If I still had this game, I would probably log on just to see this beauty in action again.

 

Halo: Blood Gulch

Halo: Blood Gulch

I know this is the terribly obvious thing to pick, but come on, you have to include it. Blood Gulch is probably the most iconic map in the iconic console FPS, and there’s an awesome reason for it: its size, and consequently, its vehicle combat. Sure, we had played with some great vehicle mechanics in Battlefield on our PCs, but Halo was something different. Blood Gulch was as expansive as it was fun, and consoles had never had anything like it. I still remember huge warthog and tank battles from college, plus LAN parties with capture the flag games that ran long into a school night. There was nothing quite like the exhilaration of pulling off a clean pistol headshot kill at long range to save the game, and few things still compare. Blood Gulch, we salute thee.

 

Battlefield: Wake Island

Battlefield: Wake Island

You thought I was going to leave this one off when you saw Blood Gulch, didn’t you? Sometimes I am a tricksy Hobbit. Anyway, you can’t talk about beautiful displays of multiplayer gaming masterpiece without talking about the Battlefield series. Battlefield is the first multiplayer game I can remember to bring enormous and very realistic huge battles to the table in a way that was so fun, accessible and chaotic. Wake Island’s vehicle encounters are some of the most enjoyable things I can remember to date. Who doesn’t remember running towards a capture point with planes flying over head, boats racing full of soldiers and sheer mayhem leaving the once peaceful isle in ruins?

 

Counter-Strike: De_Dust

De_Dust

Again, this was another obvious choice, but we might as well go ahead and get out of the way. Plus, I know it’s the second Valve map in the feature, but it certainly won’t be the last. Whenever I think of Counter-Strike, which still rates as my favorite multiplayer shooter of all time, I always think of De_Dust. This is the map that introduced me to CS, and it was the map that I always longed to play more of. I remember joining 24/7 De_Dust servers and playing this for hours on end in college, paying no heed to real life friends or my responsibilities. Every clash in those superbly designed tunnels was memorable, no matter how many times I continued to play it, and there are fewer highs in gaming so sweet as a successful bomb plant as one of the Ts. Sure, De_Dust2 was probably a better map. But this one was my favorite for a much longer period of time.

————

So there you have it, our first inductees into the Multiplayer Map Hall of Fame. Have you guys played the maps/games on this list? What are some of your favorite multiplayer maps for future consideration? Go!

Written by

I write about samurai girls and space marines. Writer for Smooth Few Films. Rooster Teeth Freelancer. Author of Red vs. Blue, The Ultimate Fan Guide, out NOW!

20 thoughts on “Multiplayer Map Hall of Fame”

  1. Honestly, I’m pretty surprised that you chose De_Dust instead of De_Dust2. I love De_Dust2 more lol.

    1. Who’s to say that De_Dust2 won’t make it in also? I’m sure there will be several games with multiple entries.

  2. Wake Island was okay, but it really went down the tubes when they unbalanced the J-10 Chinese jet. Basically; it was unkillable, and I mean it. You could only destroy it on the tarmac. Now Gulf of Oman or Karkand? Those were the best.

  3. Great list. I remember Black Fort. Oh the insanity!

    If I was to recommend more maps, I’d say Strike from CoD4, Free Roam map in Red Dead Redemption (lol does it count?), and Green Greens from Smash Bros, specifically N64 Green Greens.

  4. No Crossfire from Half life 1 multiplayer? Or 2fort from Tf2?

    I remember all of my friends and i fighitng over the nuke in crossfire.

  5. To be fair SNES Mario Kart > Mario Kart 64 in terms of Battle Mode. The Block (Level 4) Level In the SNES one is a definite candidate.

  6. These are definitely some great levels you guys are mentioning. Bring them on! All the more content for the next entry.

    Personal faves I’m leaning towards for next time: Facility (Goldeneye), Crash (COD4)…

    And sadaust, I never played UT, but I’ve heard Facing Worlds is fantastic- what makes the map so great?

  7. As for best counterstrike map, my favorite was recon, even though it was a little unbalanced. But as for overall favorite multiplayer map it would have to be gravelpit, or maybe the white room where pokemon battles happen.

  8. For n64 games I think any one of the super smash brothers levels were great. From Planet Zebes to Hyrule castle, theyre all hard to choose. Or Carentan from the original Call of Duty?

  9. Actually, as a huge Counter Strike nut, I’d say that De_Dust probably ranks pretty low in my favorite multiplayer maps. I’d definitely have to say that 2fort from TF2 is a great multiplayer map, and still the only one that I care to play in that game anymore.

  10. Oh yea, my CoD4 map submission would have to be Overgrown. So fun when there were only a scant few people in the server, having everyone crawl around then BANG! You or the guy you’re aiming at falls dead. So fun. That map was batshit crazy when it got a full 32 people in it.

  11. Wake Island is amazing. It’s been in every Battlefield game except for Bad Company 1 and 2, but I wouldn’t rule it out as a map-pack addition.

    Arica Harbor from Bad Company 2 is amazing, however. The second Rush area in the town is sublime combat.

    Two Fort from Team Fortress is also a lot of fun. There was also this old Unreal Tournament map that, for the life of me, I can’t remember the name. It was two buildings facing each other with a huge drop in the middle. That might have been Facing Worlds, actually.

  12. Dust 2 surely? Its like all the awesomeness of de_dust compressed into an infallible map.

    You should definetely include some TF2 maps next time, but theres just so many I bet it would be hard to choose.

Comments are closed.