Halo Multiplayer Trailer Reaches for the Sky With JetpacksPosted by Mitch on March 3rd, 2010
It’s a real shame that May 3rd is so far away, because watching this multiplayer trailer for Halo: Reach makes me pine for some Halo-flavored action. Actually, that’s not the best way to phrase it because Reach takes what the previous Halos did then mashes it up with Red Faction: Guerrilla (jetpacks) and Call of Duty (loadouts). The prior Halos were good times in multiplayer, but this trailer makes it look like Bungie took their game, as one aging rockstar said, “to eleven.” Have a peek:
Is that some hot stuff or what? Anyone else starting to feel the return of the dreaded but oh-so-sweet Halo hype? This is almost enough for me to forgive the franchise for Legends. What do you guys think about the trailer?

March 3rd, 2010 at 10:54 am
All that flying around and madness makes it look more like Quake 3 or Unreal Tournament with Halo skins. Looks like a lot of fun!
March 3rd, 2010 at 11:43 am
I’ve never really liked Halo but this does have jetpacks…
March 3rd, 2010 at 12:13 pm
Why do games ultimately add jetpacks to spice things up? Isn’t that the gaming equivalent of jumping the shark?
March 3rd, 2010 at 12:33 pm
Eddy just hates jetpacks because they haven’t been invented yet.
March 3rd, 2010 at 12:40 pm
Eddy, I think that jet-packs are added as a gimmick to ‘enhance’ gameplay and to give the illusion of total freedom. This isn’t always a bad thing. The jet-packs in Warhawk are tonnes of fun.
On to the trailer…
As a gun nut I always had a few problems with Halo’s guns, but the overhaul in the graphics department really shows here. I bet they have magazines that are proportional to the ammo amount now (Halo 1′s MA5B 60 7.62s? No way, not even in the future) and they look convincingly powerful (RECOIL!) and realy, better designed (in terms of aesthetics) added to that, melee takedowns are fantastic looking and, really, I’m contemplating getting a 360.
March 3rd, 2010 at 2:37 pm
Z-axis for the win!
March 3rd, 2010 at 4:38 pm
HOT SHIT MAN! OH FACK!
Seriously, I’m psyched for Reach. The only thing I’m a bit unsure about is the differences between Spartans and Elites. It looks like Bungie actually made the Elites the foot taller that they are. Who knows, maybe the Bungies found a way to not break the game. Other than that, the new weapons & equipment, maps, gametypes, campaign, and new round of Halo Hype has got me needing a new pair of pants!
March 3rd, 2010 at 5:33 pm
They made the Spartans shorter. Master Chief was taller than most.
March 3rd, 2010 at 5:51 pm
Oh man, look at Anthony. He’s got a 360, so now he’s a Halo expert.
March 3rd, 2010 at 5:59 pm
Haha, I heard that tidbit on the 4 Guys 1up podcast, when they were talking to two guys from Bungie.
I’m awesome.
March 3rd, 2010 at 6:12 pm
BTW:
Are we ever going to get to play as the Covenant?
March 3rd, 2010 at 6:35 pm
Hopefully jetpacks is an option that can be turned on and off. For the most part it seems to be just more halo, just with the original pistol, taking it to level bajillion
March 3rd, 2010 at 6:40 pm
This is the last Halo game, right? so this would be the last chance to play as them.
The jetpacks don’t really seem necessary, and wouldn’t they hurt the Halo lore? I’m not that into Halo so I don’t know. I thought they looked a bit like the jumppacks for darktroopers in battlefront, at least.
March 3rd, 2010 at 7:18 pm
Hrm…I like the Halo series but I don’t like myself to get too hyped about the games coming out, but this…this is just too hard NOT to be hyped. It hurts trying to not be hyped.
March 4th, 2010 at 5:00 pm
You could play as the Arbiter in Halo 2. Does that count?