Griefing. It is perhaps the biggest bane of an online gamer’s existence. No matter what system or game that you choose to leap into the online mega-verse with, you can not escape its pull. Whether the griefing takes place in the form of an obnoxious brat screaming obscenities or even team-killing, you know that you are going to run into it in some way, shape or form on any given night. But what happens when you are the one accused of griefing? And are all griefing sins really so equal? Let’s discuss.
I’d have to say one of the biggest and most recognized faux pas in the gaming world would have to be that of camping. Whatever you do in a multiplayer match, if you remain in the same spot for more than .5 seconds, then you might as well set up the RV and bust out the s’mores, because you are instantly going to be slammed with the “camper” moniker, and there’s little that you can do to help yourself.
Seriously. Even if you are in an objective-based game like Counter-Strike, and your role is to defend a bomb site or hostages, you will be called a camper because you are playing the game the way it was meant to be played. This has happened to me numerous times. You’ll even find it in Halo, when teams are defending flags from unwanted enemy trespassers, yet labeled as campers because they stayed in one spot. I mean, what the heck are you supposed to do? Leave the base and let them come in?
Personally, I’ve never seen the big deal with camping. Obviously, it’s annoying when someone grabs a powerful weapon and just chills around a corner for the whole game, but really, if you know he’s there, maybe you should stay as far away as you can? Likewise, if I grab a sniper rifle or play as, say, a Sniper in TF2, I’m going to find a great sniping spot and teabag the best place where I can rack up as many kills as possible. It’s a legitimate strategy, people. For me, if I ever get mad at a “camper”, it’s because I knew he was there and couldn’t do anything about it.
Similar logic can be found online in Gears of War. A team-based game, Gears of War often has one of the more baffling examples of accused griefing: kill stealing. Yes, really. There have been so many occasions in Gears of War when I’ve helped teammates slay our foes, only to be labeled a kill-stealer.
Wtf? I thought we were supposed to help each other win? So I should have stood idly by while you fought both of those guys with your lancer, and your Marcus Fenix avatar rotating more slowly than a high Fat Albert?
This is a complaint that is just so far beyond my realm of understanding that it’s ridiculous. For me, team games are all about helping each other out. If you want to win in deathmatch or even in objective games, you have to help each other wear down targets and reduce the amount of times that your buddies are going to bite the big one, so you can move on to face more enemies or go capture a flag or grab a fat princess together, take your pick. It seems simple enough, but people don’t always understand it.
So what about you guys? Do either of the situations I listed bother you? Have you ever been accused of griefing for something that you felt was totally legitimate? What forms of griefing annoy you the most? Go!