One of the first games I ever played with more than 2 people was Doom on the PC, when a friend of mine had several computers set up on a LAN. We would go over there after school and just kill each other for hours at a time. I had never experienced anything like it.
Multiplayer gaming is relatively new to the gaming world, having come to the forefront in maybe only the last 15 years or so. Growing up, playing games was always a single player ordeal, me and my fingers against cpu minions as I whittled away the summer hours beating whatever new piece of software I had in my possession. However, that all changed with PC gaming going online, and eventually, the home console.
While I’ve had some fond memories over the years of exciting multiplayer romps, the Nintendo 64 days still shine in my mind as the glory times of my gaming youth. Sure, there was Halo 2 in college, Counter-Strike: Source for most of my adult life and even Warcraft 3 somewhere in there. But there’s one game in particular, that when I think back to it, I get all nerd-stalgic about it. That game is Wrestlemania 2000.
I know, maybe you think I’m crazy. “What about Goldeneye,” you’ll say, or “What about Perfect Dark”. While those games were incredible, there was something magical about Wrestlemania 2000. That game supplied me and my friends with more multiplayer hours than almost any game to date. The create-a-wrestler was one of the most deep and unique of any wrestling game than I’ve seen to this day, and the ability to make your own pay-per-view event nights, with “bad blood” matches and Royal Rumbles was second to none.
Each of us in our group had our own characters, such as Lil’ Pimp MC, the strutting white-suited player, or Professor Mean, the clean cut smiling menace with the devastating finishers, and Señor Sexay, the spanish wonder with moves such as the “sex plex”, and a variety of heat-inducing dance maneuvers. With these dudes, we would smack down on each other for endless hours, giving literally whole summers over to this game during high school.
I think one of the most engaging things about it was not only the ability to infuse it with our own personality, but also its reversal system, which was built around timing your blocks and putting your opponent back on the defensive. It was a pretty deep system, one that I’m surprised you don’t see in more fighting games (though Dead or Alive has some similar mechanics).
Probably the highlight of this game for us was the night that we put together a huge Pay Per View. We all went to my friend Daniel’s house, designed a series of about 6 or 7 fights, including a Bad Blood match (first to draw blood on the opponent wins) between me and Daniel since we hated each other for some reason at that time, and even a final Royal Rumble to finish it all off. It was a night of epic fun, and we still talk about it to this day.
So, what are some multiplayer games that have created similar memories for you guys? Games that ate away tons of time amongst you and your friends and gave you all kinds of stories to tell? I’ve had plenty, but for some reason, this silly wrestling game seems to always stand up tallest. Go!