Epic Games, the dudes behind Unreal and Gears of War, are probably some of the biggest graphics whores in the industry. I mean, with all the eye candy they constantly throw at us in their games, it’s hard to doubt that they love making games, and love making them look good. But can they look better?
While the graphics are great in games that use the Unreal Engine, photorealistic graphics aren’t quite here yet, even with this generation’s powerful hardware across consoles and PC games alike. However, Epic’s Tim Sweeney, in a recent interview with Gamasutra, has a couple of ideas about when we’ll see photorealism in real-time:
We’re only about a factor of a thousand off from achieving all that in real-time without sacrifices. So we’ll certainly see that happen in our lifetimes; it’s just a result of Moore’s Law. Probably 10-15 years for that stuff, which isn’t far at all.
Even though I’m not much of a graphics guy (I feel gameplay is way more important), this idea is pretty interesting. I’d like to see what kinds of new art directions developers take with that much graphical power at their disposal. What do you guys think?