Next to The Old Republic MMO, Diablo III is pretty much one of the only PC games that I’m really dying to get my hands on these days. I loved Diablo II, and playing co-op accounts for some of my favorite gaming moments.
As with many sequels, change has apparently come to the Diablo franchise, and many fans have voiced their unhappiness at the change in art style from the dark and gritty to the vibrant and colorful nature seen in WoW. Personally, I don’t really care that much, because the game will still be a blast to play.
But who cares what I think, since I’m not Bill Roper, one of the original bigwigs behind the Diablo series. And his opinion? He preferred the dark and gritty style better, but sees why Blizzard would go the way they did. Check out the quote after the jump.
I think that one of the things that we always tried to get across was that Diablo was Gothic fantasy and I think there was just a need that was put in there from the visuals that I didn’t necessarily get. I got it from the architecture and to a degree from the character design but not the feeling of the world. I can’t say that I dislike it. I didn’t look at it and go, oh my God that’s horrible. But I looked at it and went, it’s not really… to me as a player it just didn’t really ring with Diablo.
Not very Diablo, he says. So, what do you guys say? Are you fans of the Diablo III art style, and do you think the new direction could detract from the game at all? Go!