The design philosophy behind the Halo series is “30 seconds of fun” on an endless loop. Yuusha 30 for the PSP is a game that takes this idea almost entirely literally. I heard about this over at BloodworthGT’s GameTrailers page today, and I find it to be incredibly fascinating, from a game design standpoint.
In Yuusha 30, the main premise of the game is that it is an RPG that is only 30 seconds long. You see, an evil wizard is casting some badass spell that is going to wipe out the entire world. As the hero, you have only that amount of time to level up and become strong enough to beat him, before it all comes crashing down. The result is total madness. Observe the first level:
If you thought that was nuts, it actually gets even more insane with each additional stage.
The second level adds all kinds of new challenges, but retains the 30 second time limit as well. Each level after that continues to pile on the obstructions in your path, however, you gain the ability at towns to reset the 30 second timer with special statues, thus lengthening out the spell of impending doom. However, you’ve only got 30 seconds to get to a new town- only, it gets more expensive with each reset.
I think this may be one of the cooler game ideas I’ve heard, and it seems perfectly fitted for a handheld system. Hopefully there’s a way to get our hands on this in America. Who else thinks this is awesome?
Source- BloodworthGT’s GamePad