I am a man of passions. I mostly love things more than life itself or hate them with a fury that borders on the wrong side of psychotic. But even I am taken aback by the wrath that seems to regularly appear from gamers on the Internet. Perhaps it just that the Internet has given these people a voice. Or perhaps gamers are the biggest bunch of babies this world has ever seen.
Cel-da. One made-up word and I can send a disturbance in the Force that would melt the tattoos on Darth Maul’s face. In 2002, when The Legend of Zelda: The Wind Waker was unveiled before the gaming masses, two things happened.
Nintendo fanboys, never known for their love of mature content, suddenly became pissed at the thought of playing such a childish-looking game and they got amnesia. See, people were disgusted at the cartoonish look of the game and they claimed Nintendo was trying to make the game more “kid friendly”.
This is absurd, since the GameCube was known for games like Animal Crossing and Pikmin, two highly cartoony games in their own right. Also, the amnesia on display was staggering, as all these “die-hard” Zelda fans clearly did not remember A Link to the Past, in which Link turns into A PINK BUNNY RABBIT.
Nothing mature about that, is there? And for all this outrage, guess what? The Wind Waker ended up being one of the best games in the series, 3rd in my mind behind Ocarina and Link to the Past. I hold it up higher than Twilight Princess, which gave the gamers what they wanted, a more realistic Link.
Speaking of cartoony controversy, anyone heard of Diablo 3? This is another game where the graphical style seems to be a problem for people. They want dull and boring, like their personalities. Heaven forbid that the people who make the game (including the one they love so much) try something new and different. After all, what do they know? They only created the very thing that was so beloved in the first place. Are gamers so resistant to change that they can’t handle something as small as this? And besides, graphics were never really the appeal of Diablo in the first place.
Consider the outcry when Metal Gear Solid 2: Sons of Liberty arrived and gamers discovered that Raiden was the main character and not Snake. They controlled the same and were essentially a palette-swap. The only time it mattered was during cut-scenes. People whined because Raiden was whiny and not macho like Snake. In short, he reminded gamers of themselves. Now, Raiden was annoying, but when actually playing the game, it really didn’t matter. I like to think Kojima was giving those whiny bitches a taste of their own rations.
And by the way: Snake has a mullet, so he can’t be a bad ass. Ever. And his voice isn’t cool, it sounds like David Hayter is struggling to maintain its gravely-ness during certain lines. So it comes off as laughable. Please leave hate mail in the form of comments below.
Now what about things that affect the actual gameplay? Consider the sudden ignorance that strikes when a big blockbuster game comes out, like Grand Theft Auto IV. And said game has an online component. So everyone who buys the game jumps on at the same time and (understandably) the servers crash and malfunction for a bit. Might as well call in the National Guard because this is a state of emergency for some. It is easy to understand how this happens, but people jump on the boards and cry and whine and I kid you not, leave messages like this: “Thanks for nothing, Rockstar”. Indeed. This happens every year and every year, like Alzheimer’s sufferers, these games endure the same tragedy.
These are just a few of the dozens of examples of gamers crying their little hearts out over the smallest things. God forbid someone should get mad about or passionate about something that matters, like rubber-band AI in Mario Kart.
Do you guys think gamers overreact to things like this? Do you ever feel the same as they do and if so, why? Is their rage genuine or feigned? What has pissed you off in the past like this and what controversies did I fail to mention that you think are significant?