Lots of people crack on Nintendo for not making hardcore games anymore. Today, a patent went public that may confirm this suspicion for many people: Nintendo’s Kind Code. What is it, exactly, you ask?
Though there is a lot of techno mumbo-jumbo to the patent and not many specifics are known yet, basically, the Kind Code allows you, if you get stuck at a point in a game, to become “unstuck”. This works by choosing a hint in a menu, or selecting an option that lets the game take control. If you’d like, you can also just load up a developer’s saved game with full stats/health/etc, and jump into any point of the game you want.
The idea is that this will turn more casual people on to hardcore games, so they don’t have to worry about getting stumped, or they can start the game from where ever they want, or they can just watch the game play itself.
While there are those out there that think this could lead to a birth of even more hardcore games (since casual people can now enjoy them), I’m not so optimistic. While I like the idea of being able to load up a game from wherever and enjoy an old boss or level, it seems to me that this gives developers a cause to be lazy. I thought the fun of games was actually in playing them? Sounds kind of like that giant “DO” button that people used to joke about for Nintendo controllers.
At the very least, it’s optional, so that’s a positive. What do you guys think? Is this fair or potentially a foul move by Nintendo?