Dead Space And “Strategic Dismemberment”

I don’t do too well with scary things. Ask any of my friends, and they’ll tell you that I scream like a little girl and cover my ears during most horror movies (or games). Needless to say, I have never been a fan of the survival-horror genre for this reason, though I will give grace to things concerning Zombies.

Dead Space, however, combines survival-horror with science fiction, and it looks delicious. I’m particularly intrigued by the unique lack of a HUD, and the UI is incorporated into the environment, really making the gameplay experience feel like a literal camera attached to the hero. It just oozes atmosphere, and not all games have that. Plus, strategic dismemberment just looks insane.

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I write about samurai girls and space marines. Writer for Smooth Few Films. Rooster Teeth Freelancer. Author of Red vs. Blue, The Ultimate Fan Guide, out NOW!

4 thoughts on “Dead Space And “Strategic Dismemberment””

  1. Man, ive been following this game for awhile now 😛

    All of its content so far looks incredible. 😀

    They have a cool mini ongoing prelude mini game that you can play, and potentially win a free copy of the game 🙂

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