So this weekend my goal was to get through a couple of new XBLA games, Castle Crashers and Braid. I’ve been hearing a lot of great stuff about both of these games, and I wanted to check them out, with hopes of reviewing them sometime in the next week or so.
As of right now, I’m completely thrilled with and loving both of these titles. It’s funny, because they’re the exact opposite of one another in terms of their playing styles. Braid is a puzzle game and Castle Crashers is an old school arcade beat-em-up a la The Simpsons or Streets of Rage.
The interesting thing though is that both games are 2D sidescrollers, essentially. And they’re a blast. It makes me wonder how come developers ever stopped making these 2D sidescrolling games that are a great throwback to old school gaming?
Yeah, I know they can push more polygons and do all kinds of crazy bloom and throw a bunch of brown colors at you (since brown is the official color of this gen, Gears of War and COD 4), but 2D games never stopped being fun — people just stopped making them.
So, two questions. Have any of you guys gotten to play either of these fun games? And two, why do you think it is that people are so scared to make games like this for full release (LittleBigPlanet excepted), rather than just downloadables like LocoRoco or Geometry Wars, etc.?